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Felipe Lira f48ff264 Further renaming to keep consistency with documentation. 8 年前
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LegacyMobileToLowendMobileUpgrader.cs Further renaming to keep consistency with documentation. 8 年前
LegacyMobileToLowendMobileUpgrader.cs.meta MaterialUpgrader for Mobile to LDRenderPipeline and small changes to allow gloss & shineness on LDRenderPipeline. Temporary workaround the issue that was causing Lightmap to crash unity. 8 年前
LowendMobilePipelineMaterialEditor.cs Refactored LowEndMobile pipeline to have constant nomeclature across all modules. Organized project strucuture for clearer reference. 8 年前
LowendMobilePipelineMaterialEditor.cs.meta Add LW SRP into material graph 7 年前
LowendPipelineAssetInspector.cs Refactored LowEndMobile pipeline to have constant nomeclature across all modules. Organized project strucuture for clearer reference. 8 年前
LowendPipelineAssetInspector.cs.meta Add LW SRP into material graph 7 年前
StandardToLowEndMaterialUpgrader.cs Further renaming to keep consistency with documentation. 8 年前
StandardToLowEndMaterialUpgrader.cs.meta Add LW SRP into material graph 7 年前