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Sebastien Lagarde 5f384459 HDRenderPipeline: Update all materials 7 年前
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GroundLeaf_DoubleSided.mat HDRenderPipeline: Update all materils keyword in scene and project 7 年前
GroundLeaf_DoubleSided.mat.meta HDRenderPipeline: Add two sided test scene + clean a bit test directory 8 年前
GroundLeaf_DoubleSidedFlip.mat HDRenderPipeline: Update all materials 7 年前
GroundLeaf_DoubleSidedFlip.mat.meta HDRenderLoop: Update scene + make double sided work 8 年前
GroundLeaf_DoubleSidedFlipSSS.mat HDRenderPipeline: Update all materials 7 年前
GroundLeaf_DoubleSidedFlipSSS.mat.meta HDRenderPipeline: Improve transmittance with wrap lighitng 8 年前
GroundLeaf_DoubleSidedMirror.mat HDRenderPipeline: Update all materials 7 年前
GroundLeaf_DoubleSidedMirror.mat.meta Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前