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Evgenii Golubev d8386bd4 Address the PR feedback 8 年前
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Builtin Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into hdrp_matrix 8 年前
LayeredLit Address the PR feedback 8 年前
Lit Address the PR feedback 8 年前
Unlit Address the PR feedback 8 年前
Builtin.meta Moved debug rendering of tile lists to separate shader pass 8 年前
LayeredLit.meta New SceneSettingsManager based on a stack. Also commited updated .meta since last folder rename. 8 年前
Lit.meta New SceneSettingsManager based on a stack. Also commited updated .meta since last folder rename. 8 年前
Material.hlsl Feature flags now also include material/gbuffer flags. 8 年前
Material.hlsl.meta First set of files 8 年前
MaterialUtilities.hlsl Added motion vectors support; Refactored HDCamera 8 年前
MaterialUtilities.hlsl.meta Move SampleBakedGI & CalculateVelocity to MaterialUtilities.hlsl (it allows sharing with MaterialGraph template shader) 8 年前
RenderPipelineMaterial.cs HDRenderPipeline: Change material framework 8 年前
RenderPipelineMaterial.cs.meta HDRenderPipeline: Change material framework 8 年前
Unlit.meta Moved debug rendering of tile lists to separate shader pass 8 年前