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ScriptableRenderPipeline
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Feature flags now also include material/gbuffer flags.
/fptl_cleanup
runes
8 年前
当前提交
918c1797
共有
23 个文件被更改
,包括
268 次插入
和
104 次删除
14
Assets/LowEndMobilePipeline/TestScenes/LDRenderPipelineBasicScene/LightingData.asset
4
Assets/ScriptableRenderPipeline/HDRenderPipeline/Debug/Resources/DebugViewMaterialGBuffer.shader
5
Assets/ScriptableRenderPipeline/HDRenderPipeline/Lighting/Resources/Deferred.shader
34
Assets/ScriptableRenderPipeline/HDRenderPipeline/Lighting/TilePass/FeatureFlags.hlsl
39
Assets/ScriptableRenderPipeline/HDRenderPipeline/Lighting/TilePass/Resources/lightlistbuild.compute
18
Assets/ScriptableRenderPipeline/HDRenderPipeline/Lighting/TilePass/Resources/shadeopaque.compute
43
Assets/ScriptableRenderPipeline/HDRenderPipeline/Lighting/TilePass/TilePass.cs
16
Assets/ScriptableRenderPipeline/HDRenderPipeline/Lighting/TilePass/TilePass.cs.hlsl
10
Assets/ScriptableRenderPipeline/HDRenderPipeline/Lighting/TilePass/TilePassLoop.hlsl
5
Assets/ScriptableRenderPipeline/HDRenderPipeline/Lighting/TilePass/TilePassProducer.asset
10
Assets/ScriptableRenderPipeline/HDRenderPipeline/Material/Lit/Lit.cs
9
Assets/ScriptableRenderPipeline/HDRenderPipeline/Material/Lit/Lit.cs.hlsl
131
Assets/ScriptableRenderPipeline/HDRenderPipeline/Material/Lit/Lit.hlsl
2
Assets/ScriptableRenderPipeline/HDRenderPipeline/Material/Lit/Resources/CombineSubsurfaceScattering.shader
13
Assets/ScriptableRenderPipeline/HDRenderPipeline/Material/Material.hlsl
2
Assets/ScriptableRenderPipeline/HDRenderPipeline/ShaderPass/ShaderPassDepthOnly.hlsl
2
Assets/ScriptableRenderPipeline/HDRenderPipeline/ShaderPass/ShaderPassDistortion.hlsl
2
Assets/ScriptableRenderPipeline/HDRenderPipeline/ShaderPass/ShaderPassForwardUnlit.hlsl
2
Assets/ScriptableRenderPipeline/HDRenderPipeline/ShaderPass/ShaderPassGBuffer.hlsl
2
Assets/ScriptableRenderPipeline/HDRenderPipeline/ShaderPass/ShaderPassLightTransport.hlsl
2
Assets/ScriptableRenderPipeline/HDRenderPipeline/ShaderPass/ShaderPassVelocity.hlsl
2
Assets/ScriptableRenderPipeline/HDRenderPipeline/Sky/ProceduralSky/Resources/SkyProcedural.shader
5
Assets/ScriptableRenderPipeline/ShaderLibrary/Common.hlsl
14
Assets/LowEndMobilePipeline/TestScenes/LDRenderPipelineBasicScene/LightingData.asset
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