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195 行
7.5 KiB

using UnityEngine.Serialization;
using UnityEngine.Rendering;
namespace UnityEngine.Experimental.Rendering.HDPipeline
{
[RequireComponent(typeof(ReflectionProbe))]
public class HDAdditionalReflectionData : HDProbe, ISerializationCallbackReceiver
{
enum Version
{
First,
Second,
HDProbeChild,
UseInfluenceVolume,
MergeEditors,
// Add new version here and they will automatically be the Current one
Max,
Current = Max - 1
}
[SerializeField, FormerlySerializedAs("version")]
int m_Version;
ReflectionProbe m_LegacyProbe;
/// <summary>Get the sibling component ReflectionProbe</summary>
public ReflectionProbe reflectionProbe
{
get
{
if(m_LegacyProbe == null || m_LegacyProbe.Equals(null))
{
m_LegacyProbe = GetComponent<ReflectionProbe>();
}
return m_LegacyProbe;
}
}
#pragma warning disable 649 //never assigned
//data only kept for migration, to be removed in future version
[SerializeField, System.Obsolete("influenceShape is deprecated, use influenceVolume parameters instead")]
InfluenceShape influenceShape;
[SerializeField, System.Obsolete("influenceSphereRadius is deprecated, use influenceVolume parameters instead")]
float influenceSphereRadius = 3.0f;
[SerializeField, System.Obsolete("blendDistancePositive is deprecated, use influenceVolume parameters instead")]
Vector3 blendDistancePositive = Vector3.zero;
[SerializeField, System.Obsolete("blendDistanceNegative is deprecated, use influenceVolume parameters instead")]
Vector3 blendDistanceNegative = Vector3.zero;
[SerializeField, System.Obsolete("blendNormalDistancePositive is deprecated, use influenceVolume parameters instead")]
Vector3 blendNormalDistancePositive = Vector3.zero;
[SerializeField, System.Obsolete("blendNormalDistanceNegative is deprecated, use influenceVolume parameters instead")]
Vector3 blendNormalDistanceNegative = Vector3.zero;
[SerializeField, System.Obsolete("boxSideFadePositive is deprecated, use influenceVolume parameters instead")]
Vector3 boxSideFadePositive = Vector3.one;
[SerializeField, System.Obsolete("boxSideFadeNegative is deprecated, use influenceVolume parameters instead")]
Vector3 boxSideFadeNegative = Vector3.one;
#pragma warning restore 649 //never assigned
bool needMigrateToHDProbeChild = false;
bool needMigrateToUseInfluenceVolume = false;
bool needMigrateToMergeEditors = false;
public void CopyTo(HDAdditionalReflectionData data)
{
influenceVolume.CopyTo(data.influenceVolume);
data.influenceVolume.shape = influenceVolume.shape; //force the legacy probe to refresh its size
data.mode = mode;
data.refreshMode = refreshMode;
data.multiplier = multiplier;
data.weight = weight;
}
public void OnBeforeSerialize()
{
}
public void OnAfterDeserialize()
{
if (m_Version != (int)Version.Current)
{
// Add here data migration code that use other component
// Note impossible to access other component at deserialization time
if (m_Version < (int)Version.HDProbeChild)
{
needMigrateToHDProbeChild = true;
}
else if (m_Version < (int)Version.UseInfluenceVolume)
{
needMigrateToUseInfluenceVolume = true;
}
else if (m_Version < (int)Version.MergeEditors)
{
needMigrateToMergeEditors = true;
}
else
{
// Add here data migration code that do not use other component
m_Version = (int)Version.Current;
}
}
}
void OnEnable()
{
if (needMigrateToHDProbeChild)
MigrateToHDProbeChild();
if (needMigrateToUseInfluenceVolume)
MigrateToUseInfluenceVolume();
if (needMigrateToMergeEditors)
MigrateToMergeEditors();
ReflectionSystem.RegisterProbe(this);
}
void OnDisable()
{
ReflectionSystem.UnregisterProbe(this);
}
void OnValidate()
{
ReflectionSystem.UnregisterProbe(this);
if (isActiveAndEnabled)
ReflectionSystem.RegisterProbe(this);
}
void MigrateToHDProbeChild()
{
mode = reflectionProbe.mode;
refreshMode = reflectionProbe.refreshMode;
m_Version = (int)Version.HDProbeChild;
needMigrateToHDProbeChild = false;
OnAfterDeserialize(); //continue migrating if needed
}
void MigrateToUseInfluenceVolume()
{
influenceVolume.boxSize = reflectionProbe.size;
#pragma warning disable CS0618 // Type or member is obsolete
influenceVolume.sphereRadius = influenceSphereRadius;
influenceVolume.shape = influenceShape; //must be done after each size transfert
influenceVolume.boxBlendDistancePositive = blendDistancePositive;
influenceVolume.boxBlendDistanceNegative = blendDistanceNegative;
influenceVolume.boxBlendNormalDistancePositive = blendNormalDistancePositive;
influenceVolume.boxBlendNormalDistanceNegative = blendNormalDistanceNegative;
influenceVolume.boxSideFadePositive = boxSideFadePositive;
influenceVolume.boxSideFadeNegative = boxSideFadeNegative;
#pragma warning restore CS0618 // Type or member is obsolete
m_Version = (int)Version.UseInfluenceVolume;
needMigrateToUseInfluenceVolume = false;
OnAfterDeserialize(); //continue migrating if needed
//Note: former editor parameters will be recreated as if non existent.
//User will lose parameters corresponding to non used mode between simplified and advanced
}
void MigrateToMergeEditors()
{
infiniteProjection = !reflectionProbe.boxProjection;
reflectionProbe.boxProjection = false;
m_Version = (int)Version.MergeEditors;
needMigrateToMergeEditors = false;
OnAfterDeserialize(); //continue migrating if needed
}
public override ReflectionProbeMode mode
{
set
{
base.mode = value;
reflectionProbe.mode = value; //ensure compatibility till we capture without the legacy component
if(value == ReflectionProbeMode.Realtime)
{
refreshMode = ReflectionProbeRefreshMode.EveryFrame;
}
}
}
public override ReflectionProbeRefreshMode refreshMode
{
set
{
base.refreshMode = value;
reflectionProbe.refreshMode = value; //ensure compatibility till we capture without the legacy component
}
}
internal override void UpdatedInfluenceVolumeShape(Vector3 size, Vector3 offset)
{
reflectionProbe.size = size;
reflectionProbe.center = transform.rotation*offset;
}
}
}