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bfogerty abec21f1 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
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Art Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Channel Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Input Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Legacy Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Logic We now have a Custom Code Node 8 年前
Math Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Normal Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Procedural Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
UV Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
AbstractMasterNode.cs Let master node to have 2D preview 8 年前
AbstractMasterNode.cs.meta [Shader Graph] Inital commit of modularised graph editor 12 年前
AbstractMaterialNode.cs New sampler2D type for the cases when users require a texture reference, but don't care about using a separate sampler state. 8 年前
AbstractMaterialNode.cs.meta [Material Graph]Refactoring graph architecture. 9 年前
Art.meta Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Channel.meta Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Function1Input.cs [Format]Run code formatting 8 年前
Function1Input.cs.meta [Shader Graph] Inital commit of modularised graph editor 12 年前
Function2Input.cs Convolve filter v1 (WIP) 8 年前
Function2Input.cs.meta [Shader Graph] Inital commit of modularised graph editor 12 年前
Function3Input.cs Cleanup 8 年前
Function3Input.cs.meta [Shader Graph] Inital commit of modularised graph editor 12 年前
Function4Input.cs Added Function4Input & Function4InputTest 8 年前
Function4Input.cs.meta Added Function4Input & Function4InputTest 8 年前
FunctionMultiInput.cs [Material Graph] Rename and reorganise the repository. 8 年前
FunctionMultiInput.cs.meta [Shader Graph] Inital commit of modularised graph editor 12 年前
Input.meta Menu Reorg: Input 8 年前
Legacy.meta Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Logic.meta Added an IF node 8 年前
MaterialSlot.cs New sampler2D type for the cases when users require a texture reference, but don't care about using a separate sampler state. 8 年前
MaterialSlot.cs.meta [Material Graph]Refactoring graph architecture. 9 年前
Math.meta Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Normal.meta Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Precision.cs [Material Graph] split into runtime vs editor. Create UI delegation to handle node drawing nicely. 9 年前
Precision.cs.meta [shader graph]Data refactor 3 9 年前
PreviewMode.cs [Material Graph] split into runtime vs editor. Create UI delegation to handle node drawing nicely. 9 年前
PreviewMode.cs.meta [shader graph]Data refactor 3 9 年前
PreviewProperty.cs Changing all Texture2D types to Teture to allow custom render textures to be added. 8 年前
PreviewProperty.cs.meta [shader graph]Data refactor 3 9 年前
Procedural.meta Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
PropertyNode.cs Add names to property nodes in the editor 8 年前
PropertyNode.cs.meta [Shader Graph] Inital commit of modularised graph editor 12 年前
PropertyType.cs Changed sampelr2D to Texture2D, added wrappers for HLSL to make decoupled texture samplers work with surface shaders, added a Sampler node, etc. 8 年前
PropertyType.cs.meta [shader graph]Data refactor 3 9 年前
SlotValue.cs New sampler2D type for the cases when users require a texture reference, but don't care about using a separate sampler state. 8 年前
SlotValue.cs.meta [shader graph]Update update some nodes to have multiple outputs. 9 年前
TitleAttribute.cs [Material Graph] Sub graph / subgraph input nodes are can be added now, need to work on slots still 9 年前
TitleAttribute.cs.meta [Material Graph] Sub graph / subgraph input nodes are can be added now, need to work on slots still 9 年前
UV.meta Menu Reorg: UV 8 年前
VectorProjectionNode.cs Added matrix multiply, transpose, vector projection and rejection 8 年前
VectorProjectionNode.cs.meta Added matrix multiply, transpose, vector projection and rejection 8 年前
VectorRejectionNode.cs Added matrix multiply, transpose, vector projection and rejection 8 年前
VectorRejectionNode.cs.meta Added matrix multiply, transpose, vector projection and rejection 8 年前