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Felipe Lira c6543428 Merge branch 'master' into LightweightPipeline 7 年前
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3DObjects Merge branch 'master' into LightweightPipeline 7 年前
CommonSettings Add GI Tests 7 年前
Fonts Start making the first graphic test scene. 7 年前
HDRI Merge branch 'master' into LightweightPipeline 7 年前
Materials Merge branch 'master' into LightweightPipeline 7 年前
Scripts Merge branch 'master' into LightweightPipeline 7 年前
Shaders Merge pull request #585 from Unity-Technologies/Unity-2017.3 7 年前
SkySettings Merge branch 'master' into LightweightPipeline 7 年前
Textures Merge branch 'master' into LightweightPipeline 7 年前
3DObjects.meta Cleanup for new HDRP Tests 7 年前
CommonSettings.meta Add GI Tests 7 年前
Fonts.meta Start making the first graphic test scene. 7 年前
HDRI.meta GraphicTest - Add 0001 Sky Reflection 8 年前
HDRP_GraphicTests_Asset.asset Update render pipeline resource for graphic test 7 年前
HDRP_GraphicTests_Asset.asset.meta Add Distortion tests 7 年前
HDRP_Test_Camera.prefab Updated all HDRP test scenes with new sky volumes (until they work in prefabs and we can share them... in 2018.2 hopefully) 7 年前
HDRP_Test_Camera.prefab.meta Finished converting graphic tests from LTRP to HDRP : results may not be "good", but all tests pass and are working 7 年前
Materials.meta Start conversion of the graphic test scene from LTRP to HDRP 7 年前
Scripts.meta Material Array Builder WIP 7 年前
Shaders.meta Graphic Tests for Unlit with Distortion 7 年前
SkySettings.meta Cleanup for new HDRP Tests 7 年前
Textures.meta Start conversion of the graphic test scene from LTRP to HDRP 7 年前