您最多选择25个主题
主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
84 行
2.3 KiB
84 行
2.3 KiB
using System;
|
|
using System.Text;
|
|
using UnityEditor.Graphing;
|
|
using UnityEngine;
|
|
|
|
namespace UnityEditor.ShaderGraph
|
|
{
|
|
[Serializable]
|
|
public class CubemapShaderProperty : AbstractShaderProperty<SerializableCubemap>
|
|
{
|
|
[SerializeField]
|
|
private bool m_Modifiable = true;
|
|
|
|
public CubemapShaderProperty()
|
|
{
|
|
value = new SerializableCubemap();
|
|
displayName = "Cubemap";
|
|
}
|
|
|
|
public override PropertyType propertyType
|
|
{
|
|
get { return PropertyType.Cubemap; }
|
|
}
|
|
|
|
public bool modifiable
|
|
{
|
|
get { return m_Modifiable; }
|
|
set { m_Modifiable = value; }
|
|
}
|
|
|
|
public override Vector4 defaultValue
|
|
{
|
|
get { return new Vector4(); }
|
|
}
|
|
|
|
public override string GetPropertyBlockString()
|
|
{
|
|
var result = new StringBuilder();
|
|
if (!m_Modifiable)
|
|
{
|
|
result.Append("[NonModifiableTextureData] ");
|
|
}
|
|
result.Append("[NoScaleOffset] ");
|
|
|
|
result.Append(referenceName);
|
|
result.Append("(\"");
|
|
result.Append(displayName);
|
|
result.Append("\", CUBE) = \"\" {}");
|
|
return result.ToString();
|
|
}
|
|
|
|
public override string GetPropertyDeclarationString(string delimiter = ";")
|
|
{
|
|
return string.Format("TEXTURECUBE({0}){1} SAMPLER(sampler{0}){1}", referenceName, delimiter);
|
|
}
|
|
|
|
public override string GetPropertyAsArgumentString()
|
|
{
|
|
return string.Format("TEXTURECUBE_ARGS({0}, sampler{0})", referenceName);
|
|
}
|
|
|
|
public override PreviewProperty GetPreviewMaterialProperty()
|
|
{
|
|
return new PreviewProperty(PropertyType.Cubemap)
|
|
{
|
|
name = referenceName,
|
|
cubemapValue = value.cubemap
|
|
};
|
|
}
|
|
|
|
public override INode ToConcreteNode()
|
|
{
|
|
return new CubemapAssetNode { cubemap = value.cubemap };
|
|
}
|
|
|
|
public override IShaderProperty Copy()
|
|
{
|
|
var copied = new CubemapShaderProperty();
|
|
copied.displayName = displayName;
|
|
copied.value = value;
|
|
return copied;
|
|
}
|
|
}
|
|
}
|