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Felipe Lira a7ea582f Addresssed UI issues. 7 年前
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ShaderGUI Merge branch 'Unity-2017.3' into LightweightPipeline 7 年前
LegacyShadersToLightweightPipelineUpgrader.cs Addresssed UI issues. 7 年前
LegacyShadersToLightweightPipelineUpgrader.cs.meta Add LW SRP into material graph 7 年前
LightweightAssetInspector.cs Reduced number of shader variations. 7 年前
LightweightAssetInspector.cs.meta Add LW SRP into material graph 7 年前
LightweightPipelineUpgraders.cs Addresssed UI issues. 7 年前
LightweightPipelineUpgraders.cs.meta Add LW SRP into material graph 7 年前
LightweightShaderHelper.cs Add LW SRP into material graph 7 年前
LightweightShaderHelper.cs.meta Add LW SRP into material graph 7 年前
ShaderGUI.meta Add LW SRP into material graph 7 年前
StandardToLightweightMaterialUpgrader.cs Update lightweight pipeline / SRP version 7 年前
StandardToLightweightMaterialUpgrader.cs.meta Add LW SRP into material graph 7 年前
UpgradeCommon.cs Fixed emission property on SimpleLightingShader. Removed Env mapping support for consistency with old legacy shader library. 7 年前
UpgradeCommon.cs.meta Add LW SRP into material graph 7 年前