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Tim Cooper 9ea47ed4 working on shader compiler issues 8 年前
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ColorNodeDrawData.cs [material graph]Run code formatter. 8 年前
ColorNodeDrawData.cs.meta [Material Graph] Rename and reorganise the repository. 8 年前
MaterialGraphDataSource.cs working on shader compiler issues 8 年前
MaterialGraphDataSource.cs.meta [Material Graph] Rename and reorganise the repository. 8 年前
MaterialNodeDrawData.cs Implemented node collapsing 8 年前
MaterialNodeDrawData.cs.meta [Material Graph] Rename and reorganise the repository. 8 年前
NodeDrawers.7z [Material Graph] Rename and reorganise the repository. 8 年前
NodeDrawers.7z.meta [Material Graph] Rename and reorganise the repository. 8 年前
NodePreviewDrawData.cs Previews work properly again and switch between 2d and 3d properly. 8 年前
NodePreviewDrawData.cs.meta [Material Graph] Rename and reorganise the repository. 8 年前
PropertyNodeDrawData.cs Refactored exposedState control into own NodeDrawData class 8 年前
PropertyNodeDrawData.cs.meta upgrading ui 8 年前
SubgraphNodeDrawData.cs working on shader compiler issues 8 年前
SubgraphNodeDrawData.cs.meta working on shader compiler issues 8 年前
TextureNodeDrawData.cs [material graph]Run code formatter. 8 年前
TextureNodeDrawData.cs.meta [Material Graph] Rename and reorganise the repository. 8 年前
Vector1NodeDrawData.cs Refactored exposedState control into own NodeDrawData class 8 年前
Vector1NodeDrawData.cs.meta [Material Graph]delete edge + vector 1 node drawing. 8 年前
Vector2NodeDrawData.cs Refactored exposedState control into own NodeDrawData class 8 年前
Vector2NodeDrawData.cs.meta Added UI for Vector{2,3,4} 8 年前
Vector3NodeDrawData.cs Refactored exposedState control into own NodeDrawData class 8 年前
Vector3NodeDrawData.cs.meta Added UI for Vector{2,3,4} 8 年前
Vector4NodeDrawData.cs Refactored exposedState control into own NodeDrawData class 8 年前
Vector4NodeDrawData.cs.meta Added UI for Vector{2,3,4} 8 年前