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Evgenii Golubev 1c4ab14a Move stuff from `UnityPerFrame' which was actually updated at the per-view frequency 7 年前
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HDAdditionalCameraData.cs Add init function for HD Camera data. When the additional camera data is created on a camera it now correclty grabs the clear flags. 7 年前
HDAdditionalCameraData.cs.meta HDRenderPipeline: Add AdditionalCameraData to have choice of rendering path 8 年前
HDCamera.cs Move stuff from `UnityPerFrame' which was actually updated at the per-view frequency 7 年前
HDCamera.cs.meta HDRenderPipeline: Create Camera directory and move HDCamera so a separte file 7 年前