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Tim Cooper 1f9b882d Fix up linar / gamma state of color nodes when they get inlined. 7 年前
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Materials Add unlit master and cleanup 7 年前
LightWeightPBRSubShader.cs Fix lightmapping issue. 7 年前
LightWeightPBRSubShader.cs.meta hack and slash. 7 年前
LightWeightUnlitSubShader.cs Add Vertex Input generator 7 年前
LightWeightUnlitSubShader.cs.meta Generalised PBR / Unlit master 7 年前
LightweightFastBlinnMasterNode.cs Update node titles to use new array-based grouping `[Title("UV/Flipbook")]` -> `[Title("UV", "Flipbook")]` 7 年前
LightweightFastBlinnMasterNode.cs.meta Add FastBlinn master 7 年前
Materials.meta Working Lightweight PBR Masters 7 年前
PBRMasterNode.cs Fix up linar / gamma state of color nodes when they get inlined. 7 年前
PBRMasterNode.cs.meta hack and slash. 7 年前
ShaderTest.unity Add unlit master and cleanup 7 年前
ShaderTest.unity.meta Initial attempt 7 年前
UnlitMasterNode.cs Fix up linar / gamma state of color nodes when they get inlined. 7 年前
UnlitMasterNode.cs.meta Generalised PBR / Unlit master 7 年前