您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 
Felipe Lira a0356c46 Fixed _WorldToShadow warning. 6 年前
..
BeginXRRenderingPass.cs Remove Pass Dependency on Renderer (#1794) 6 年前
BeginXRRenderingPass.cs.meta Draft/lw/callbacks (#1646) 6 年前
CopyColorPass.cs Remove Pass Dependency on Renderer (#1794) 6 年前
CopyColorPass.cs.meta Draft/lw/callbacks (#1646) 6 年前
CopyDepthPass.cs Remove Pass Dependency on Renderer (#1794) 6 年前
CopyDepthPass.cs.meta Draft/lw/callbacks (#1646) 6 年前
CreateLightweightRenderTexturesPass.cs Remove Pass Dependency on Renderer (#1794) 6 年前
CreateLightweightRenderTexturesPass.cs.meta Draft/lw/callbacks (#1646) 6 年前
DepthOnlyPass.cs Remove Pass Dependency on Renderer (#1794) 6 年前
DepthOnlyPass.cs.meta Created ScriptableRenderPass class to abstract passes. Ported DepthOnlyPass to new SRP. 7 年前
DirectionalShadowsPass.cs Fixed _WorldToShadow warning. 6 年前
DirectionalShadowsPass.cs.meta Moved shadow related code from LightweightPipeline.cs into a proper shadow pass class 7 年前
DrawSkyboxPass.cs Remove Pass Dependency on Renderer (#1794) 6 年前
DrawSkyboxPass.cs.meta Draft/lw/callbacks (#1646) 6 年前
EndXRRenderingPass.cs Remove Pass Dependency on Renderer (#1794) 6 年前
EndXRRenderingPass.cs.meta Draft/lw/callbacks (#1646) 6 年前
FinalBlitPass.cs Remove Pass Dependency on Renderer (#1794) 6 年前
FinalBlitPass.cs.meta Draft/lw/callbacks (#1646) 6 年前
ForwardLitPass.cs Draft/lw/callbacks (#1646) 6 年前
ForwardLitPass.cs.meta Moved most content to LightweightForwardRenderer. Created passes to encapsulate logic. Currently passes are selected based on primitive feature/capabilities/frame settings. 7 年前
LightweightForwardPass.cs Remove Pass Dependency on Renderer (#1794) 6 年前
LightweightForwardPass.cs.meta Draft/lw/callbacks (#1646) 6 年前
LocalShadowsPass.cs Updated LWRP tests, fixed shadow cascades (#1808) 6 年前
LocalShadowsPass.cs.meta Moved most content to LightweightForwardRenderer. Created passes to encapsulate logic. Currently passes are selected based on primitive feature/capabilities/frame settings. 7 年前
OpaquePostProcessPass.cs Remove Pass Dependency on Renderer (#1794) 6 年前
OpaquePostProcessPass.cs.meta Draft/lw/callbacks (#1646) 6 年前
RenderOpaqueForwardPass.cs Remove Pass Dependency on Renderer (#1794) 6 年前
RenderOpaqueForwardPass.cs.meta Draft/lw/callbacks (#1646) 6 年前
RenderTransparentForwardPass.cs Remove Pass Dependency on Renderer (#1794) 6 年前
RenderTransparentForwardPass.cs.meta Draft/lw/callbacks (#1646) 6 年前
SceneViewDepthCopy.cs Remove Pass Dependency on Renderer (#1794) 6 年前
SceneViewDepthCopy.cs.meta Draft/lw/callbacks (#1646) 6 年前
ScreenSpaceShadowResolvePass.cs Remove Pass Dependency on Renderer (#1794) 6 年前
ScreenSpaceShadowResolvePass.cs.meta Moved most content to LightweightForwardRenderer. Created passes to encapsulate logic. Currently passes are selected based on primitive feature/capabilities/frame settings. 7 年前
ScriptableRenderPass.cs Remove Pass Dependency on Renderer (#1794) 6 年前
ScriptableRenderPass.cs.meta Created ScriptableRenderPass class to abstract passes. Ported DepthOnlyPass to new SRP. 7 年前
SetupForwardRenderingPass.cs Remove Pass Dependency on Renderer (#1794) 6 年前
SetupForwardRenderingPass.cs.meta Draft/lw/callbacks (#1646) 6 年前
SetupLightweightConstanstPass.cs Remove Pass Dependency on Renderer (#1794) 6 年前
SetupLightweightConstanstPass.cs.meta Draft/lw/callbacks (#1646) 6 年前
TransparentPostProcessPass.cs Remove Pass Dependency on Renderer (#1794) 6 年前
TransparentPostProcessPass.cs.meta Draft/lw/callbacks (#1646) 6 年前