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RSlysz 30b7aca0 Add support for LightLayers on reflection probe 6 年前
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Volumes Merge pull request #1869 from Unity-Technologies/onceagain 6 年前
HDAdditionalReflectionData.cs fix logic of infinite projection for planar 6 年前
HDAdditionalReflectionData.cs.meta (wip) reflection probe editor 7 年前
HDProbe.cs Add support for LightLayers on reflection probe 6 年前
HDProbe.cs.meta Make a common HDProbe ancestor 6 年前
PlanarReflectionProbe.cs rewrite realtime reflection probe capture 6 年前
PlanarReflectionProbe.cs.meta Reflection probe capture material (#1700) 6 年前
PlanarReflectionProbeCache.cs Run code formatter. 7 年前
PlanarReflectionProbeCache.cs.meta [PlanarReflection] Updated test scene and planar cache 7 年前
ProbeWrapper.cs Add support for LightLayers on reflection probe 6 年前
ProbeWrapper.cs.meta [PlanarReflection] (wip) refactoring env lights 7 年前
ReflectionProbeCache.cs Run code formatter. 7 年前
ReflectionProbeCache.cs.meta Missing files 7 年前
ReflectionProbeCullResults.cs Run code formatter. 7 年前
ReflectionProbeCullResults.cs.meta [PlanarReflection] (wip) refactoring projection volume in light loop 7 年前
ReflectionProbeType.cs Run code formatter. 7 年前
ReflectionProbeType.cs.meta [PlanarReflection] Added argument to explicilty render planar probes 7 年前
ReflectionSystem.cs rewrite realtime reflection probe capture 6 年前
ReflectionSystem.cs.meta [PlanarReflection] (wip) refactoring projection volume in light loop 7 年前
ReflectionSystemInternal.cs fix small logic issue in reflection system 6 年前
ReflectionSystemInternal.cs.meta [PlanarReflection] (wip) refactoring projection volume in light loop 7 年前
ReflectionSystemParameters.cs rewrite realtime reflection probe capture 6 年前
ReflectionSystemParameters.cs.meta [PlanarReflection] (wip) refactoring projection volume in light loop 7 年前
ReflectionSystemSceneDictionary.cs Run code formatter. 7 年前
ReflectionSystemSceneDictionary.cs.meta [PlanarReflection] Updated UI 7 年前
VolumeProjection.hlsl HDRP: More renaming for camera relative rendering (rename lightDefinition) 6 年前
VolumeProjection.hlsl.meta [PlanarReflection] (wip) refactoring projection volume in light loop 7 年前
Volumes.meta [PlanarReflection] (wip) Added Projection Volume 7 年前