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Peter Bay Bastian 485654b6 #31 Graph inspector now lives inside graph editor window (also, it works again!) 7 年前
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AbstractNodeInspector.cs #35 namespace UnityEditor.Graphing.Drawing -> UnityEditor.MaterialGraph.Drawing 7 年前
AbstractNodeInspector.cs.meta Foundation has been laid for node inspectors (partially implemented for surface master) 8 年前
BasicNodeInspector.cs #31 Graph inspector now lives inside graph editor window (also, it works again!) 7 年前
BasicNodeInspector.cs.meta Foundation has been laid for node inspectors (partially implemented for surface master) 8 年前
PropertyNodeInspector.cs #35 namespace UnityEditor.Graphing.Drawing -> UnityEditor.MaterialGraph.Drawing 7 年前
PropertyNodeInspector.cs.meta Add names to property nodes in the editor 8 年前
SubgraphInputNodeInspector.cs #35 namespace UnityEditor.Graphing.Drawing -> UnityEditor.MaterialGraph.Drawing 7 年前
SubgraphInputNodeInspector.cs.meta Add support for setting default input values on material sub graphs (when editing the graph) so there is something to compare with. 8 年前
SubgraphOutputNodeInspector.cs #35 namespace UnityEditor.Graphing.Drawing -> UnityEditor.MaterialGraph.Drawing 7 年前
SubgraphOutputNodeInspector.cs.meta Add support for setting default input values on material sub graphs (when editing the graph) so there is something to compare with. 8 年前
SurfaceMasterNodeInspector.cs #35 namespace UnityEditor.Graphing.Drawing -> UnityEditor.MaterialGraph.Drawing 7 年前
SurfaceMasterNodeInspector.cs.meta Foundation has been laid for node inspectors (partially implemented for surface master) 8 年前