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Frédéric Vauchelles 12acef66 Fixed history buffer binding 7 年前
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BufferedRTHandleSystem.cs Updated beffered RTHandle system 7 年前
BufferedRTHandleSystem.cs.meta wip buffered RTHandle system for cameras 7 年前
DepthBits.cs Updated RTHandle class to an instance class 7 年前
DepthBits.cs.meta Updated RTHandle class to an instance class 7 年前
EncodeBC6H.cs [Cubemap] Added BC6H support for ReflectionProbeCache 7 年前
EncodeBC6H.cs.meta Merge pull request #612 from Unity-Technologies/feature/realtimeCubemap 7 年前
MSAASamples.cs Updated RTHandle class to an instance class 7 年前
MSAASamples.cs.meta Updated RTHandle class to an instance class 7 年前
RTCategory.cs Updated RTHandle class to an instance class 7 年前
RTCategory.cs.meta Updated RTHandle class to an instance class 7 年前
RTHandleSystem.RTHandle.cs Fixed history buffer binding 7 年前
RTHandleSystem.RTHandle.cs.meta Updated RTHandle class to an instance class 7 年前
RTHandleSystem.cs Fixed history buffer binding 7 年前
RTHandleSystem.cs.meta Updated RTHandle class to an instance class 7 年前
RTHandles.cs Updated RTHandle class to an instance class 7 年前
RTHandles.cs.meta Updated RTHandle class to an instance class 7 年前
TextureCache.cs - Removed useless shadow atlases from HDRP 7 年前
TextureCache.cs.meta throwing in fptl project 8 年前
TextureSettings.cs - Cleaned up CommonSettings from Cascaded parameters which are now in the light. 8 年前
TextureSettings.cs.meta More work 8 年前