Frédéric Vauchelles
7 年前
当前提交
70ed0378
共有 10 个文件被更改,包括 233 次插入 和 57 次删除
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25ScriptableRenderPipeline/Core/CoreRP/Textures/RTHandleSystem.cs
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14ScriptableRenderPipeline/HDRenderPipeline/HDRP/Camera/HDAdditionalCameraData.cs
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34ScriptableRenderPipeline/HDRenderPipeline/HDRP/Camera/HDCamera.cs
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4ScriptableRenderPipeline/HDRenderPipeline/HDRP/HDCustomSamplerId.cs
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48ScriptableRenderPipeline/HDRenderPipeline/HDRP/HDRenderPipeline.cs
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80ScriptableRenderPipeline/HDRenderPipeline/HDRP/RenderPipelineResources/BufferPyramid.cs
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53ScriptableRenderPipeline/Core/CoreRP/Textures/BufferedRTHandleSystem.cs
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11ScriptableRenderPipeline/Core/CoreRP/Textures/BufferedRTHandleSystem.cs.meta
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10ScriptableRenderPipeline/HDRenderPipeline/HDRP/Camera/HDCameraFrameHistoryType.cs
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11ScriptableRenderPipeline/HDRenderPipeline/HDRP/Camera/HDCameraFrameHistoryType.cs.meta
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using System; |
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using System.Collections.Generic; |
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using UnityEngine.Assertions; |
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using UnityEngine.Rendering; |
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namespace UnityEngine.Experimental.Rendering |
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{ |
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public class BufferedRTHandleSystem : IDisposable |
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{ |
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Dictionary<int, RTHandleSystem.RTHandle[]> m_RTHandles = new Dictionary<int, RTHandleSystem.RTHandle[]>(); |
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RTHandleSystem m_RTHandleSystem = new RTHandleSystem(); |
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bool m_DisposedValue = false; |
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public RTHandleSystem.RTHandle GetFrameRT(int id, int index) |
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{ |
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if (!m_RTHandles.ContainsKey(id)) |
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return null; |
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Assert.IsTrue(index >= 0 && index < m_RTHandles[id].Length); |
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return m_RTHandles[id][index]; |
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} |
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public void AllocBuffer( |
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int id, |
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Func<RTHandleSystem, RTHandleSystem.RTHandle> allocator, |
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int bufferSize |
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) |
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{ |
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m_RTHandles.Add(id, new RTHandleSystem.RTHandle[bufferSize]); |
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} |
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void Dispose(bool disposing) |
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{ |
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if (!m_DisposedValue) |
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{ |
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if (disposing) |
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{ |
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m_RTHandleSystem.Dispose(); |
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m_RTHandleSystem = null; |
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} |
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m_DisposedValue = true; |
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} |
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} |
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public void Dispose() |
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{ |
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Dispose(true); |
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} |
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} |
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} |
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fileFormatVersion: 2 |
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guid: cc56f4b85f1be9749add0bb4a25a4e4b |
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MonoImporter: |
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externalObjects: {} |
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serializedVersion: 2 |
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defaultReferences: [] |
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executionOrder: 0 |
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icon: {instanceID: 0} |
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userData: |
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assetBundleName: |
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assetBundleVariant: |
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using UnityEngine.Serialization; |
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namespace UnityEngine.Experimental.Rendering.HDPipeline |
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{ |
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public enum HDCameraFrameHistoryType |
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{ |
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DepthPyramid, |
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ColorPyramid |
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} |
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} |
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fileFormatVersion: 2 |
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guid: 1f3be30cb97279146bc83ceb83fff369 |
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MonoImporter: |
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externalObjects: {} |
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serializedVersion: 2 |
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defaultReferences: [] |
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executionOrder: 0 |
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icon: {instanceID: 0} |
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userData: |
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assetBundleName: |
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assetBundleVariant: |
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