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Felipe Lira 5f970d63 Merge branch 'Unity-2017.3' into LightweightPipeline 7 年前
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Editor Merge branch 'Unity-2017.3' into LightweightPipeline 7 年前
Resources Add ShaderVariables.hlsl to the procedural sky shader 7 年前
Editor.meta Procedural sky now uses the Sky Framework (V1 functionality not tested) 8 年前
ProceduralSkyRenderer.cs Cleaned up unused usings 7 年前
ProceduralSkyRenderer.cs.meta Procedural sky now uses the Sky Framework (V1 functionality not tested) 8 年前
ProceduralSkySettings.cs GC fix (5.1KB) 7 年前
ProceduralSkySettings.cs.meta Procedural sky now uses the Sky Framework (V1 functionality not tested) 8 年前
Resources.meta Procedural sky now uses the Sky Framework (V1 functionality not tested) 8 年前