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laurenth-unity 4339f090 Fixed issues with latest HDRP 6 年前
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Volumes Merge pull request #1803 from Unity-Technologies/HDRP/staging 6 年前
HDAdditionalReflectionData.cs fix legacyProbe wrong null check 6 年前
HDAdditionalReflectionData.cs.meta (wip) reflection probe editor 7 年前
HDProbe.cs Fixed issues with latest HDRP 6 年前
HDProbe.cs.meta Make a common HDProbe ancestor 6 年前
PlanarReflectionProbe.cs InfluenceVolume no more rescale along gameobject scale as in legacy probe 6 年前
PlanarReflectionProbe.cs.meta Reflection probe capture material (#1700) 6 年前
PlanarReflectionProbeCache.cs Run code formatter. 7 年前
PlanarReflectionProbeCache.cs.meta [PlanarReflection] Updated test scene and planar cache 7 年前
ProbeWrapper.cs InfluenceVolume no more rescale along gameobject scale as in legacy probe 6 年前
ProbeWrapper.cs.meta [PlanarReflection] (wip) refactoring env lights 7 年前
ReflectionProbeCache.cs Run code formatter. 7 年前
ReflectionProbeCache.cs.meta Missing files 7 年前
ReflectionProbeCullResults.cs Run code formatter. 7 年前
ReflectionProbeCullResults.cs.meta [PlanarReflection] (wip) refactoring projection volume in light loop 7 年前
ReflectionProbeType.cs Run code formatter. 7 年前
ReflectionProbeType.cs.meta [PlanarReflection] Added argument to explicilty render planar probes 7 年前
ReflectionSystem.cs Run code formatter. 7 年前
ReflectionSystem.cs.meta [PlanarReflection] (wip) refactoring projection volume in light loop 7 年前
ReflectionSystemInternal.cs Clean reflection code about camera creation 7 年前
ReflectionSystemInternal.cs.meta [PlanarReflection] (wip) refactoring projection volume in light loop 7 年前
ReflectionSystemParameters.cs Updated reflection system settings 7 年前
ReflectionSystemParameters.cs.meta [PlanarReflection] (wip) refactoring projection volume in light loop 7 年前
ReflectionSystemSceneDictionary.cs Run code formatter. 7 年前
ReflectionSystemSceneDictionary.cs.meta [PlanarReflection] Updated UI 7 年前
VolumeProjection.hlsl HDRP: More renaming for camera relative rendering (rename lightDefinition) 7 年前
VolumeProjection.hlsl.meta [PlanarReflection] (wip) refactoring projection volume in light loop 7 年前
Volumes.meta [PlanarReflection] (wip) Added Projection Volume 7 年前