您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 
sebastienlagarde 551e98f0 Refactor the UI to have vertex, pixel and tessellation displacement 7 年前
..
LitDepthPass.hlsl Refactor the UI to have vertex, pixel and tessellation displacement 7 年前
LitDepthPass.hlsl.meta Updated LayeredLit shader with new code. 8 年前
LitDistortionPass.hlsl Refactor the UI to have vertex, pixel and tessellation displacement 7 年前
LitDistortionPass.hlsl.meta HDRenderLoop: Add distortion pass control + depth offset support 8 年前
LitMetaPass.hlsl HDRenderPipeline: First draft of support of vertex displacement 7 年前
LitMetaPass.hlsl.meta Updated LayeredLit shader with new code. 8 年前
LitSharePass.hlsl HDRenderPipeline: Clean debgu settings 8 年前
LitSharePass.hlsl.meta HDRenderLoop: Plenty of stuff + Meta pass renaming + Depth pass 8 年前
LitVelocityPass.hlsl Refactor the UI to have vertex, pixel and tessellation displacement 7 年前
LitVelocityPass.hlsl.meta HDRenderLoop: Add velocity shader pass 8 年前