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Julien Ignace 03e54099 (WIP) Changed all HDRP RenderTextures to RTHandles 7 年前
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ShaderPass Merge pull request #808 from Unity-Technologies/prototype/decals_drawinstance 7 年前
Decal.cs (WIP) Changed all HDRP RenderTextures to RTHandles 7 年前
Decal.cs.hlsl changed input textures layout for decals 7 年前
Decal.cs.hlsl.meta HDRenderPipeline decals: Addressed PR feedback 7 年前
Decal.cs.meta HDRenderPipeline decals: Addressed PR feedback 7 年前
Decal.hlsl Clean up decal culling. New global shader variable to skip decal contribution when none are visible. 7 年前
Decal.hlsl.meta HDRenderPipeline decals: Addressed PR feedback 7 年前
Decal.shader Using proper instancing path. 7 年前
Decal.shader.meta HDRenderPipeline decals: Addressed PR feedback 7 年前
DecalData.hlsl Using proper instancing path. 7 年前
DecalData.hlsl.meta HDRenderPipeline decals: Addressed PR feedback 7 年前
DecalProperties.hlsl Merged with master. 7 年前
DecalProperties.hlsl.meta HDRenderPipeline decals: Addressed PR feedback 7 年前
DecalUtilities.hlsl Clean up decal culling. New global shader variable to skip decal contribution when none are visible. 7 年前
DecalUtilities.hlsl.meta HDRenderPipeline decals: Addressed PR feedback 7 年前
ShaderPass.meta HDRenderPipeline decals: Addressed PR feedback 7 年前