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sebastienlagarde 01b7d081 HDRenderPipeline: Update all materils keyword in scene and project 7 年前
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Textures Merge branch 'master' into LightweightPipeline 7 年前
ComplexMaterial.mat HDRenderPipeline: Update all materils keyword in scene and project 7 年前
ComplexMaterial.mat.meta Add a complex material with different surface properties in the mask textures. 7 年前
Textures.meta Add a complex material with different surface properties in the mask textures. 7 年前