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Raymond Graham 9451b6a2 Expose the Lit material UI to code outside SRP. 7 年前
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Decal Merge pull request #896 from Unity-Technologies/decals/distance_culling 7 年前
DiffusionProfile Rename HDPipeline => HDRenderPipeline + Fix issue with decal.shader 7 年前
LayeredLit Merge pull request #956 from Unity-Technologies/Branch_FixHeightUI 7 年前
Lit Expose the Lit material UI to code outside SRP. 7 年前
Unlit Fix several shader and C# warning 7 年前
Decal.meta HDRenderPipeline decals: Addressed PR feedback 7 年前
DiffusionProfile.meta Rename SubsurfaceScattering Settings/Editor to DiffusionProfile + various file renaming/moving 7 年前
LayeredLit.meta Merge branch 'master' into LayeredLit 8 年前
Lit.meta HDRenderLoop: Move editor thing in editor directory to be able to build a player 8 年前
Unlit.meta HDRenderLoop: Move editor thing in editor directory to be able to build a player 8 年前