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Tim Cooper 5380179a Updated LWRP tests, fixed shadow cascades (#1808) 6 年前
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Fireball04_8x8_D.png Updated LWRP tests, fixed shadow cascades (#1808) 6 年前
Fireball04_8x8_D.png.meta Added test 037 for lightweight conversion of StandardParticleShader/StandardUnlitParticleShader 7 年前
Fireball04_8x8_N.png Updated LWRP tests, fixed shadow cascades (#1808) 6 年前
Fireball04_8x8_N.png.meta Added test 037 for lightweight conversion of StandardParticleShader/StandardUnlitParticleShader 7 年前
colorVenDiagram(Sprite).psd Added test 037 for lightweight conversion of StandardParticleShader/StandardUnlitParticleShader 7 年前
colorVenDiagram(Sprite).psd.meta Added test 037 for lightweight conversion of StandardParticleShader/StandardUnlitParticleShader 7 年前
colorVenDiagram.psd Added test 037 for lightweight conversion of StandardParticleShader/StandardUnlitParticleShader 7 年前
colorVenDiagram.psd.meta Added test 037 for lightweight conversion of StandardParticleShader/StandardUnlitParticleShader 7 年前
fade_D.psd Added test 037 for lightweight conversion of StandardParticleShader/StandardUnlitParticleShader 7 年前
fade_D.psd.meta Added test 037 for lightweight conversion of StandardParticleShader/StandardUnlitParticleShader 7 年前
fade_N.psd Added test 037 for lightweight conversion of StandardParticleShader/StandardUnlitParticleShader 7 年前
fade_N.psd.meta Added test 037 for lightweight conversion of StandardParticleShader/StandardUnlitParticleShader 7 年前
metal_D.psd Added test 037 for lightweight conversion of StandardParticleShader/StandardUnlitParticleShader 7 年前
metal_D.psd.meta Added test 037 for lightweight conversion of StandardParticleShader/StandardUnlitParticleShader 7 年前
metal_E.psd Added test 037 for lightweight conversion of StandardParticleShader/StandardUnlitParticleShader 7 年前
metal_E.psd.meta Added test 037 for lightweight conversion of StandardParticleShader/StandardUnlitParticleShader 7 年前
metal_M.psd Added test 037 for lightweight conversion of StandardParticleShader/StandardUnlitParticleShader 7 年前
metal_M.psd.meta Added test 037 for lightweight conversion of StandardParticleShader/StandardUnlitParticleShader 7 年前
metal_N.psd Added test 037 for lightweight conversion of StandardParticleShader/StandardUnlitParticleShader 7 年前
metal_N.psd.meta Added test 037 for lightweight conversion of StandardParticleShader/StandardUnlitParticleShader 7 年前
shards_N.psd Added test 037 for lightweight conversion of StandardParticleShader/StandardUnlitParticleShader 7 年前
shards_N.psd.meta Added test 037 for lightweight conversion of StandardParticleShader/StandardUnlitParticleShader 7 年前
sphere_D.psd Added test 037 for lightweight conversion of StandardParticleShader/StandardUnlitParticleShader 7 年前
sphere_D.psd.meta Added test 037 for lightweight conversion of StandardParticleShader/StandardUnlitParticleShader 7 年前
sphere_N.psd Added test 037 for lightweight conversion of StandardParticleShader/StandardUnlitParticleShader 7 年前
sphere_N.psd.meta Added test 037 for lightweight conversion of StandardParticleShader/StandardUnlitParticleShader 7 年前
starFade.png Updated LWRP tests, fixed shadow cascades (#1808) 6 年前
starFade.png.meta Added test 037 for lightweight conversion of StandardParticleShader/StandardUnlitParticleShader 7 年前
textureSheet_D.psd Added test 037 for lightweight conversion of StandardParticleShader/StandardUnlitParticleShader 7 年前
textureSheet_D.psd.meta Added test 037 for lightweight conversion of StandardParticleShader/StandardUnlitParticleShader 7 年前
textureSheet_N.psd Added test 037 for lightweight conversion of StandardParticleShader/StandardUnlitParticleShader 7 年前
textureSheet_N.psd.meta Added test 037 for lightweight conversion of StandardParticleShader/StandardUnlitParticleShader 7 年前
torus.png Updated LWRP tests, fixed shadow cascades (#1808) 6 年前
torus.png.meta Added test 037 for lightweight conversion of StandardParticleShader/StandardUnlitParticleShader 7 年前
triangleTransparent.png Added test 037 for lightweight conversion of StandardParticleShader/StandardUnlitParticleShader 7 年前
triangleTransparent.png.meta Added test 037 for lightweight conversion of StandardParticleShader/StandardUnlitParticleShader 7 年前