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Arnaud Carre 881e0ad2 Refactor to match c++ engine for: 7 年前
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Core added some required "using UnityEngine.Rendering" (now SRP API is not in Experimental namespace anymore) 7 年前
HDRenderPipeline Refactor to match c++ engine for: 7 年前
LightweightPipeline Refactor to match c++ engine for: 7 年前
Core.meta Refactorentrypoint (#68) 8 年前
HDRenderPipeline.meta New SceneSettingsManager based on a stack. Also commited updated .meta since last folder rename. 8 年前
LightweightPipeline.meta Fixed rendering when no lights we present in the scene. Updated test scenes and images. 7 年前
master-package.json Bump version + Various fixes for assembly definition files: 7 年前
master-package.json.meta Python script to manage sub-packages 7 年前