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Peter Bay Bastian 94ce8db1 Fix fragment slots adding data to vertex description 7 年前
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AlphaMode.cs Split blend enum into two 7 年前
AlphaMode.cs.meta *Fefactor subshader / master node generation to be more uniform 7 年前
IPBRSubShader.cs *Fefactor subshader / master node generation to be more uniform 7 年前
IPBRSubShader.cs.meta *Fefactor subshader / master node generation to be more uniform 7 年前
ISubShader.cs Removed the dependency on SRP so this is now self contained within Shadergraph. 7 年前
ISubShader.cs.meta *Fefactor subshader / master node generation to be more uniform 7 年前
IUnlitSubShader.cs *Fefactor subshader / master node generation to be more uniform 7 年前
IUnlitSubShader.cs.meta Working HD / LW unlit from same shader file. 7 年前
PBRMasterNode.cs Fix fragment slots adding data to vertex description 7 年前
PBRMasterNode.cs.meta hack and slash. 7 年前
UnlitMasterNode.cs Fix fragment slots adding data to vertex description 7 年前
UnlitMasterNode.cs.meta Generalised PBR / Unlit master 7 年前