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Matt Dean abed850e Merge master 7 年前
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CubemapPropertyChunk.cs BIG namespace refactor: UnityEngine -> UnityEditor, MaterialGraph -> ShaderGraph 7 年前
CubemapPropertyChunk.cs.meta Added nodes 8 年前
MaterialNodeExtensions.cs BIG namespace refactor: UnityEngine -> UnityEditor, MaterialGraph -> ShaderGraph 7 年前
MaterialNodeExtensions.cs.meta Extension method for `INode.RequiresTime` 7 年前
PropertyCollector.cs BIG namespace refactor: UnityEngine -> UnityEditor, MaterialGraph -> ShaderGraph 7 年前
PropertyCollector.cs.meta [Material Graph]Tidy + small Refactorings. Add more tests. 8 年前
ShaderGenerator.cs Merge master 7 年前
ShaderGenerator.cs.meta [Shader Graph] Inital commit of modularised graph editor 12 年前
TextureType.cs Working: Properties window + new master node. 7 年前
TextureType.cs.meta [Material Graph]Tidy + small Refactorings. Add more tests. 8 年前