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Tim Cooper 67c85cbe Fix preview dirty'ing 7 年前
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Controls Remove usage of EditorGUILayout.MiniThumbnailObjectField, so that we don't have to make it public 7 年前
Inspector Store master node preview mesh in GraphInspectorView persistent data 7 年前
Manipulators Fix undo bug caused by property node -> concrete node conversion happening during undo 7 年前
Views Fix preview dirty'ing 7 年前
Controls.meta New attribute-based system for node controls 7 年前
Inspector.meta #31 UIElements-based graph inspector 8 年前
Manipulators.meta #35 Move a bunch of files from SerializableGraph folder to MaterialGraph folder (and delete a few unused ones) 8 年前
MaterialGraphEditWindow.cs Fixing 'convert to subgraph' 7 年前
MaterialGraphEditWindow.cs.meta Start work on making 'sub-graph' work again in an expected way. 8 年前
MaterialGraphPreviewGenerator.cs Center preview mesh 7 年前
MaterialGraphPreviewGenerator.cs.meta [shader graph]Add asset preview for graph. 9 年前
PreviewManager.cs Fix lingering preview shaders with errors 7 年前
PreviewManager.cs.meta New preview system and master node preview in inspector 7 年前
PreviewRate.cs BIG namespace refactor: UnityEngine -> UnityEditor, MaterialGraph -> ShaderGraph 7 年前
PreviewRate.cs.meta Add rate limiting for preview updates 7 年前
Views.meta Rename *Drawer to *View 8 年前