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Peter Bay Bastian f95f8c27 BIG namespace refactor: UnityEngine -> UnityEditor, MaterialGraph -> ShaderGraph 7 年前
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CreateLayeredShaderGraph.cs BIG namespace refactor: UnityEngine -> UnityEditor, MaterialGraph -> ShaderGraph 7 年前
CreateLayeredShaderGraph.cs.meta Starting to work layer graph 7 年前
CreateRemapGraph.cs BIG namespace refactor: UnityEngine -> UnityEditor, MaterialGraph -> ShaderGraph 7 年前
CreateRemapGraph.cs.meta [mat graph]Start work on remapper 8 年前
CreateShaderGraph.cs BIG namespace refactor: UnityEngine -> UnityEditor, MaterialGraph -> ShaderGraph 7 年前
CreateShaderGraph.cs.meta [Shader Graph] Update the graph to use the new asset generation callback. 12 年前
CreateShaderSubGraph.cs BIG namespace refactor: UnityEngine -> UnityEditor, MaterialGraph -> ShaderGraph 7 年前
CreateShaderSubGraph.cs.meta [Shader Graph] Update the graph to use the new asset generation callback. 12 年前