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Julien Ignace 1308feb1 Merge branch 'feature/realtimeCubemap' of https://github.com/Unity-Technologies/ScriptableRenderLoop into feature/realtimeCubemap 7 年前
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Editor Merge branch 'Unity-2017.3' into LightweightPipeline 7 年前
Resources Merge branch 'feature/realtimeCubemap' of https://github.com/Unity-Technologies/ScriptableRenderLoop into feature/realtimeCubemap 7 年前
Editor.meta Started refactoring for sky framework. 8 年前
HDRISkyRenderer.cs Ported Legacy Unity procedural sky to HDRP and renamed our ProceduralSky to BlacksmithSky (pending removal) 7 年前
HDRISkyRenderer.cs.meta Started refactoring for sky framework. 8 年前
HDRISkySettings.cs GC fix (5.1KB) 7 年前
HDRISkySettings.cs.meta Started refactoring for sky framework. 8 年前
Resources.meta Started refactoring for sky framework. 8 年前