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Julien Ignace 1308feb1 Merge branch 'feature/realtimeCubemap' of https://github.com/Unity-Technologies/ScriptableRenderLoop into feature/realtimeCubemap 7 年前
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Editor Ported Legacy Unity procedural sky to HDRP and renamed our ProceduralSky to BlacksmithSky (pending removal) 7 年前
Resources Merge branch 'feature/realtimeCubemap' of https://github.com/Unity-Technologies/ScriptableRenderLoop into feature/realtimeCubemap 7 年前
BlacksmithSkyRenderer.cs Fixed blacksmith sky renderer to use the right shader. 7 年前
BlacksmithSkyRenderer.cs.meta Ported Legacy Unity procedural sky to HDRP and renamed our ProceduralSky to BlacksmithSky (pending removal) 7 年前
BlacksmithSkySettings.cs Ported Legacy Unity procedural sky to HDRP and renamed our ProceduralSky to BlacksmithSky (pending removal) 7 年前
BlacksmithSkySettings.cs.meta Ported Legacy Unity procedural sky to HDRP and renamed our ProceduralSky to BlacksmithSky (pending removal) 7 年前
Editor.meta Ported Legacy Unity procedural sky to HDRP and renamed our ProceduralSky to BlacksmithSky (pending removal) 7 年前
Resources.meta Ported Legacy Unity procedural sky to HDRP and renamed our ProceduralSky to BlacksmithSky (pending removal) 7 年前