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Tim Cooper be067cc2 first real working shader in the 'new' model. 7 年前
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AbstractSubGraphIONode.cs [material graph]Convert slots from being a string into being an int that can be referenced from the node. 9 年前
AbstractSubGraphIONode.cs.meta [Material Graph] Sub graph / subgraph input nodes are can be added now, need to work on slots still 9 年前
MaterialSubGraphAsset.cs Run `hg format` on repository 8 年前
MaterialSubGraphAsset.cs.meta [Material Graph] Sub graph / subgraph input nodes are can be added now, need to work on slots still 9 年前
SubGraph.cs More refactoring. 7 年前
SubGraph.cs.meta [Material Graph] Sub graph / subgraph input nodes are can be added now, need to work on slots still 9 年前
SubGraphInputNode.cs More refactoring. 7 年前
SubGraphInputNode.cs.meta [Material Graph] Sub graph / subgraph input nodes are can be added now, need to work on slots still 9 年前
SubGraphNode.cs first real working shader in the 'new' model. 7 年前
SubGraphNode.cs.meta [Material Graph] Sub graph / subgraph input nodes are can be added now, need to work on slots still 9 年前
SubGraphOutputNode.cs [Format]Run code formatting 9 年前
SubGraphOutputNode.cs.meta [Material Graph] Sub graph / subgraph input nodes are can be added now, need to work on slots still 9 年前