您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 

147 行
5.7 KiB

using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using UnityEditor.Experimental.UIElements.GraphView;
using UnityEditor.Graphing.Util;
using UnityEngine;
using UnityEditor.Graphing;
using UnityEditor.ShaderGraph;
using UnityEngine.Experimental.UIElements;
using Edge = UnityEditor.Experimental.UIElements.GraphView.Edge;
using MouseButton = UnityEngine.Experimental.UIElements.MouseButton;
namespace UnityEditor.ShaderGraph.Drawing
{
public sealed class MaterialGraphView : GraphView
{
public AbstractMaterialGraph graph { get; private set; }
public override List<Port> GetCompatiblePorts(Port startAnchor, NodeAdapter nodeAdapter)
{
var compatibleAnchors = new List<Port>();
var startSlot = startAnchor.userData as MaterialSlot;
if (startSlot == null)
return compatibleAnchors;
var startStage = startSlot.shaderStage;
if (startStage == ShaderStage.Dynamic)
startStage = NodeUtils.FindEffectiveShaderStage(startSlot.owner, startSlot.isOutputSlot);
foreach (var candidateAnchor in ports.ToList())
{
var candidateSlot = candidateAnchor.userData as MaterialSlot;
if (!startSlot.IsCompatibleWith(candidateSlot))
continue;
if (startStage != ShaderStage.Dynamic)
{
var candidateStage = candidateSlot.shaderStage;
if (candidateStage == ShaderStage.Dynamic)
candidateStage = NodeUtils.FindEffectiveShaderStage(candidateSlot.owner, !startSlot.isOutputSlot);
if (candidateStage != ShaderStage.Dynamic && candidateStage != startStage)
continue;
}
compatibleAnchors.Add(candidateAnchor);
}
return compatibleAnchors;
}
public delegate void OnSelectionChanged(IEnumerable<INode> nodes);
public OnSelectionChanged onSelectionChanged;
public MaterialGraphView()
{
serializeGraphElements = SerializeGraphElementsImplementation;
canPasteSerializedData = CanPasteSerializedDataImplementation;
unserializeAndPaste = UnserializeAndPasteImplementation;
deleteSelection = DeleteSelectionImplementation;
}
public MaterialGraphView(AbstractMaterialGraph graph) : this()
{
this.graph = graph;
}
void SelectionChanged()
{
var selectedNodes = selection.OfType<MaterialNodeView>().Where(x => x.userData is INode);
if (onSelectionChanged != null)
onSelectionChanged(selectedNodes.Select(x => x.userData as INode));
}
public override void AddToSelection(ISelectable selectable)
{
base.AddToSelection(selectable);
SelectionChanged();
}
public override void RemoveFromSelection(ISelectable selectable)
{
base.RemoveFromSelection(selectable);
SelectionChanged();
}
public override void ClearSelection()
{
base.ClearSelection();
SelectionChanged();
}
string SerializeGraphElementsImplementation(IEnumerable<GraphElement> elements)
{
var graph = new CopyPasteGraph(elements.OfType<MaterialNodeView>().Select(x => (INode)x.node), elements.OfType<Edge>().Select(x => x.userData).OfType<IEdge>());
return JsonUtility.ToJson(graph, true);
}
bool CanPasteSerializedDataImplementation(string serializedData)
{
return CopyPasteGraph.FromJson(serializedData) != null;
}
void UnserializeAndPasteImplementation(string operationName, string serializedData)
{
graph.owner.RegisterCompleteObjectUndo(operationName);
var pastedGraph = CopyPasteGraph.FromJson(serializedData);
this.InsertCopyPasteGraph(pastedGraph);
}
void DeleteSelectionImplementation(string operationName, GraphView.AskUser askUser)
{
graph.owner.RegisterCompleteObjectUndo(operationName);
graph.RemoveElements(selection.OfType<MaterialNodeView>().Select(x => (INode)x.node), selection.OfType<Edge>().Select(x => x.userData).OfType<IEdge>());
}
}
public static class GraphViewExtensions
{
internal static void InsertCopyPasteGraph(this MaterialGraphView graphView, CopyPasteGraph copyGraph)
{
if (copyGraph == null)
return;
using (var remappedNodesDisposable = ListPool<INode>.GetDisposable())
using (var remappedEdgesDisposable = ListPool<IEdge>.GetDisposable())
{
var remappedNodes = remappedNodesDisposable.value;
var remappedEdges = remappedEdgesDisposable.value;
copyGraph.InsertInGraph(graphView.graph, remappedNodes, remappedEdges);
// Add new elements to selection
graphView.ClearSelection();
graphView.graphElements.ForEach(element =>
{
var edge = element as Edge;
if (edge != null && remappedEdges.Contains(edge.userData as IEdge))
graphView.AddToSelection(edge);
var nodeView = element as MaterialNodeView;
if (nodeView != null && remappedNodes.Contains(nodeView.node))
graphView.AddToSelection(nodeView);
});
}
}
}
}