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78 行
2.8 KiB

using System;
using UnityEngine.Experimental.UIElements;
using UnityEditor.Graphing;
using UnityEditor.ShaderGraph;
namespace UnityEditor.ShaderGraph.Drawing.Inspector
{
/* public class SurfaceMasterNodeEditorView : AbstractNodeEditorView
{
NodeEditorHeaderView m_HeaderView;
AbstractSurfaceMasterNode m_Node;
public override INode node
{
get { return m_Node; }
set
{
if (value == m_Node)
return;
if (m_Node != null)
m_Node.onModified -= OnModified;
m_Node = value as AbstractSurfaceMasterNode;
OnModified(m_Node, ModificationScope.Node);
if (m_Node != null)
m_Node.onModified += OnModified;
}
}
public override void Dispose()
{
if (m_Node != null)
m_Node.onModified -= OnModified;
}
public SurfaceMasterNodeEditorView()
{
AddToClassList("nodeEditor");
m_HeaderView = new NodeEditorHeaderView { type = "node" };
Add(m_HeaderView);
var optionsSection = new VisualElement() { name = "surfaceOptions" };
optionsSection.AddToClassList("section");
{
optionsSection.Add(new IMGUIContainer(OnGUIHandler));
}
Add(optionsSection);
}
void OnGUIHandler()
{
if (m_Node == null)
return;
var options = m_Node.options;
EditorGUI.BeginChangeCheck();
options.srcBlend = (SurfaceMaterialOptions.BlendMode)EditorGUILayout.EnumPopup("Src Blend", options.srcBlend);
options.dstBlend = (SurfaceMaterialOptions.BlendMode)EditorGUILayout.EnumPopup("Dst Blend", options.dstBlend);
options.cullMode = (SurfaceMaterialOptions.CullMode)EditorGUILayout.EnumPopup("Cull Mode", options.cullMode);
options.zTest = (SurfaceMaterialOptions.ZTest)EditorGUILayout.EnumPopup("Z Test", options.zTest);
options.zWrite = (SurfaceMaterialOptions.ZWrite)EditorGUILayout.EnumPopup("Z Write", options.zWrite);
options.renderQueue = (SurfaceMaterialOptions.RenderQueue)EditorGUILayout.EnumPopup("Render Queue", options.renderQueue);
options.renderType = (SurfaceMaterialOptions.RenderType)EditorGUILayout.EnumPopup("Render Type", options.renderType);
if (EditorGUI.EndChangeCheck())
m_Node.onModified(m_Node, ModificationScope.Graph);
}
void OnModified(INode changedNode, ModificationScope scope)
{
if (m_Node == null)
return;
m_HeaderView.title = m_Node.name;
Dirty(ChangeType.Repaint);
}
}*/
}