您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 

47 行
8.7 KiB

{
"m_SerializedProperties": [],
"m_GUID": {
"m_GuidSerialized": "8c205dea-e05d-4807-8eb9-2810c5044406"
},
"m_SerializableNodes": [
{
"typeInfo": {
"fullName": "UnityEditor.ShaderGraph.UnlitMasterNode"
},
"JSONnodeData": "{\n \"m_GuidSerialized\": \"ec7f3286-1a87-43fc-9fae-375285757296\",\n \"m_Name\": \"Unlit Master\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": 214.0,\n \"y\": -268.0,\n \"width\": 208.0,\n \"height\": 406.0\n }\n },\n \"m_SerializableSlots\": [\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.ColorRGBMaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 0,\\n \\\"m_DisplayName\\\": \\\"Color\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Color\\\",\\n \\\"m_ShaderStage\\\": 2,\\n \\\"m_Value\\\": {\\n \\\"x\\\": 0.5,\\n \\\"y\\\": 0.5,\\n \\\"z\\\": 0.5\\n },\\n \\\"m_DefaultValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0\\n }\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 7,\\n \\\"m_DisplayName\\\": \\\"Alpha\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Alpha\\\",\\n \\\"m_ShaderStage\\\": 2,\\n \\\"m_Value\\\": 1.0,\\n \\\"m_DefaultValue\\\": 1.0\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 8,\\n \\\"m_DisplayName\\\": \\\"AlphaClipThreshold\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"AlphaClipThreshold\\\",\\n \\\"m_ShaderStage\\\": 2,\\n \\\"m_Value\\\": 0.0,\\n \\\"m_DefaultValue\\\": 0.0\\n}\"\n }\n ],\n \"m_PreviewExpanded\": true,\n \"m_SerializableSubShaders\": [\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEngine.Experimental.Rendering.LightweightPipeline.LightWeightUnlitSubShader\"\n },\n \"JSONnodeData\": \"{}\"\n }\n ],\n \"m_SurfaceType\": 0,\n \"m_AlphaMode\": 0,\n \"m_TwoSided\": false\n}"
},
{
"typeInfo": {
"fullName": "UnityEditor.ShaderGraph.Vector3Node"
},
"JSONnodeData": "{\n \"m_GuidSerialized\": \"20ebe571-35e4-4006-a473-0ef17e76b368\",\n \"m_Name\": \"Vector 3\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": -342.16876220703127,\n \"y\": -193.0,\n \"width\": 144.0,\n \"height\": 114.0\n }\n },\n \"m_SerializableSlots\": [\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 1,\\n \\\"m_DisplayName\\\": \\\"X\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"X\\\",\\n \\\"m_ShaderStage\\\": 0,\\n \\\"m_Value\\\": 0.4000000059604645,\\n \\\"m_DefaultValue\\\": 0.4000000059604645\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 2,\\n \\\"m_DisplayName\\\": \\\"Y\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Y\\\",\\n \\\"m_ShaderStage\\\": 0,\\n \\\"m_Value\\\": 1.100000023841858,\\n \\\"m_DefaultValue\\\": 1.100000023841858\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 3,\\n \\\"m_DisplayName\\\": \\\"Z\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Z\\\",\\n \\\"m_ShaderStage\\\": 0,\\n \\\"m_Value\\\": 1.0800000429153443,\\n \\\"m_DefaultValue\\\": 1.0800000429153443\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector3MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 0,\\n \\\"m_DisplayName\\\": \\\"Out\\\",\\n \\\"m_SlotType\\\": 1,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Out\\\",\\n \\\"m_ShaderStage\\\": 0,\\n \\\"m_Value\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0\\n },\\n \\\"m_DefaultValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0\\n }\\n}\"\n }\n ],\n \"m_PreviewExpanded\": true,\n \"m_Value\": {\n \"x\": 0.4000000059604645,\n \"y\": 1.100000023841858,\n \"z\": 1.0800000429153443\n }\n}"
},
{
"typeInfo": {
"fullName": "UnityEditor.ShaderGraph.FloorNode"
},
"JSONnodeData": "{\n \"m_GuidSerialized\": \"02d834a7-4477-4326-912a-cc8feabdadf3\",\n \"m_Name\": \"Floor\",\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": -112.16876220703125,\n \"y\": -211.0,\n \"width\": 208.0,\n \"height\": 278.0\n }\n },\n \"m_SerializableSlots\": [\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.DynamicVectorMaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 0,\\n \\\"m_DisplayName\\\": \\\"In\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"In\\\",\\n \\\"m_ShaderStage\\\": 0,\\n \\\"m_Value\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n },\\n \\\"m_DefaultValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n }\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.DynamicVectorMaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 1,\\n \\\"m_DisplayName\\\": \\\"Out\\\",\\n \\\"m_SlotType\\\": 1,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Out\\\",\\n \\\"m_ShaderStage\\\": 0,\\n \\\"m_Value\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n },\\n \\\"m_DefaultValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n }\\n}\"\n }\n ],\n \"m_PreviewExpanded\": true\n}"
}
],
"m_SerializableEdges": [
{
"typeInfo": {
"fullName": "UnityEditor.Graphing.Edge"
},
"JSONnodeData": "{\n \"m_OutputSlot\": {\n \"m_SlotId\": 0,\n \"m_NodeGUIDSerialized\": \"20ebe571-35e4-4006-a473-0ef17e76b368\"\n },\n \"m_InputSlot\": {\n \"m_SlotId\": 0,\n \"m_NodeGUIDSerialized\": \"02d834a7-4477-4326-912a-cc8feabdadf3\"\n }\n}"
},
{
"typeInfo": {
"fullName": "UnityEditor.Graphing.Edge"
},
"JSONnodeData": "{\n \"m_OutputSlot\": {\n \"m_SlotId\": 1,\n \"m_NodeGUIDSerialized\": \"02d834a7-4477-4326-912a-cc8feabdadf3\"\n },\n \"m_InputSlot\": {\n \"m_SlotId\": 0,\n \"m_NodeGUIDSerialized\": \"ec7f3286-1a87-43fc-9fae-375285757296\"\n }\n}"
}
],
"m_PreviewData": {
"serializedMesh": {
"m_SerializedMesh": "",
"m_Guid": "0000000000000000e000000000000000"
}
},
"m_Path": "Shader Graph Tests/Math/Round"
}