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using NUnit.Framework;
using UnityEngine;
using UnityEditor.Graphing;
namespace UnityEditor.ShaderGraph.UnitTests
{
[TestFixture]
public class DynamicSlotTests
{
private ShaderGraph.MaterialGraph m_Graph;
private DynamicNode m_DynamicNode;
private TestNode m_StaticNode;
class DynamicNode : AbstractMaterialNode
{
public const int DynIn1 = 0;
public const int DynIn2 = 1;
public const int DynOut = 2;
public DynamicNode()
{
AddSlot(new DynamicVectorMaterialSlot(DynIn1, "DynIn1", "DynIn1", SlotType.Input, Vector4.zero));
AddSlot(new DynamicVectorMaterialSlot(DynIn2, "DynIn2", "DynIn2", SlotType.Input, Vector4.zero));
AddSlot(new DynamicVectorMaterialSlot(DynOut, "DynOut", "DynOut", SlotType.Output, Vector4.zero));
}
}
class TestNode : AbstractMaterialNode
{
public const int V1Out = 0;
public const int V2Out = 1;
public const int V3Out = 2;
public const int V4Out = 3;
public TestNode()
{
AddSlot(new Vector1MaterialSlot(V1Out, "V1Out", "V1Out", SlotType.Output, 0));
AddSlot(new Vector2MaterialSlot(V2Out, "V2Out", "V2Out", SlotType.Output, Vector4.zero));
AddSlot(new Vector3MaterialSlot(V3Out, "V3Out", "V3Out", SlotType.Output, Vector4.zero));
AddSlot(new Vector4MaterialSlot(V4Out, "V4Out", "V4Out", SlotType.Output, Vector4.zero));
}
}
[OneTimeSetUp]
public void RunBeforeAnyTests()
{
Debug.unityLogger.logHandler = new ConsoleLogHandler();
}
[SetUp]
public void TestSetUp()
{
m_Graph = new ShaderGraph.MaterialGraph();
m_DynamicNode = new DynamicNode();
m_Graph.AddNode(m_DynamicNode);
m_StaticNode = new TestNode();
m_Graph.AddNode(m_StaticNode);
}
[Test]
public void DynamicInputsV1NoneWorks()
{
m_Graph.Connect(m_StaticNode.GetSlotReference(TestNode.V1Out), m_DynamicNode.GetSlotReference(DynamicNode.DynIn1));
var dynOut1 = m_DynamicNode.FindOutputSlot<MaterialSlot>(DynamicNode.DynOut);
Assert.AreEqual(ConcreteSlotValueType.Vector1, dynOut1.concreteValueType);
}
[Test]
public void DynamicInputsV1V1Works()
{
m_Graph.Connect(m_StaticNode.GetSlotReference(TestNode.V1Out), m_DynamicNode.GetSlotReference(DynamicNode.DynIn1));
m_Graph.Connect(m_StaticNode.GetSlotReference(TestNode.V1Out), m_DynamicNode.GetSlotReference(DynamicNode.DynIn2));
var dynOut1 = m_DynamicNode.FindOutputSlot<MaterialSlot>(DynamicNode.DynOut);
Assert.AreEqual(ConcreteSlotValueType.Vector1, dynOut1.concreteValueType);
}
[Test]
public void DynamicInputsV1V2Works()
{
m_Graph.Connect(m_StaticNode.GetSlotReference(TestNode.V1Out), m_DynamicNode.GetSlotReference(DynamicNode.DynIn1));
m_Graph.Connect(m_StaticNode.GetSlotReference(TestNode.V2Out), m_DynamicNode.GetSlotReference(DynamicNode.DynIn2));
var dynOut1 = m_DynamicNode.FindOutputSlot<MaterialSlot>(DynamicNode.DynOut);
Assert.AreEqual(ConcreteSlotValueType.Vector2, dynOut1.concreteValueType);
}
[Test]
public void DynamicInputsV1V3Works()
{
m_Graph.Connect(m_StaticNode.GetSlotReference(TestNode.V1Out), m_DynamicNode.GetSlotReference(DynamicNode.DynIn1));
m_Graph.Connect(m_StaticNode.GetSlotReference(TestNode.V3Out), m_DynamicNode.GetSlotReference(DynamicNode.DynIn2));
var dynOut1 = m_DynamicNode.FindOutputSlot<MaterialSlot>(DynamicNode.DynOut);
Assert.AreEqual(ConcreteSlotValueType.Vector3, dynOut1.concreteValueType);
}
[Test]
public void DynamicInputsV1V4Works()
{
m_Graph.Connect(m_StaticNode.GetSlotReference(TestNode.V1Out), m_DynamicNode.GetSlotReference(DynamicNode.DynIn1));
m_Graph.Connect(m_StaticNode.GetSlotReference(TestNode.V4Out), m_DynamicNode.GetSlotReference(DynamicNode.DynIn2));
var dynOut1 = m_DynamicNode.FindOutputSlot<MaterialSlot>(DynamicNode.DynOut);
Assert.AreEqual(ConcreteSlotValueType.Vector4, dynOut1.concreteValueType);
}
[Test]
public void DynamicInputsV2NoneWorks()
{
m_Graph.Connect(m_StaticNode.GetSlotReference(TestNode.V2Out), m_DynamicNode.GetSlotReference(DynamicNode.DynIn1));
var dynOut1 = m_DynamicNode.FindOutputSlot<MaterialSlot>(DynamicNode.DynOut);
Assert.AreEqual(ConcreteSlotValueType.Vector2, dynOut1.concreteValueType);
}
[Test]
public void DynamicInputsV2V1Works()
{
m_Graph.Connect(m_StaticNode.GetSlotReference(TestNode.V2Out), m_DynamicNode.GetSlotReference(DynamicNode.DynIn1));
m_Graph.Connect(m_StaticNode.GetSlotReference(TestNode.V1Out), m_DynamicNode.GetSlotReference(DynamicNode.DynIn2));
var dynOut1 = m_DynamicNode.FindOutputSlot<MaterialSlot>(DynamicNode.DynOut);
Assert.AreEqual(ConcreteSlotValueType.Vector2, dynOut1.concreteValueType);
}
[Test]
public void DynamicInputsV2V2Works()
{
m_Graph.Connect(m_StaticNode.GetSlotReference(TestNode.V2Out), m_DynamicNode.GetSlotReference(DynamicNode.DynIn1));
m_Graph.Connect(m_StaticNode.GetSlotReference(TestNode.V2Out), m_DynamicNode.GetSlotReference(DynamicNode.DynIn2));
var dynOut1 = m_DynamicNode.FindOutputSlot<MaterialSlot>(DynamicNode.DynOut);
Assert.AreEqual(ConcreteSlotValueType.Vector2, dynOut1.concreteValueType);
}
[Test]
public void DynamicInputsV2V3Works()
{
m_Graph.Connect(m_StaticNode.GetSlotReference(TestNode.V2Out), m_DynamicNode.GetSlotReference(DynamicNode.DynIn1));
m_Graph.Connect(m_StaticNode.GetSlotReference(TestNode.V3Out), m_DynamicNode.GetSlotReference(DynamicNode.DynIn2));
var dynOut1 = m_DynamicNode.FindOutputSlot<MaterialSlot>(DynamicNode.DynOut);
Assert.AreEqual(ConcreteSlotValueType.Vector2, dynOut1.concreteValueType);
}
[Test]
public void DynamicInputsV2V4Works()
{
m_Graph.Connect(m_StaticNode.GetSlotReference(TestNode.V2Out), m_DynamicNode.GetSlotReference(DynamicNode.DynIn1));
m_Graph.Connect(m_StaticNode.GetSlotReference(TestNode.V4Out), m_DynamicNode.GetSlotReference(DynamicNode.DynIn2));
var dynOut1 = m_DynamicNode.FindOutputSlot<MaterialSlot>(DynamicNode.DynOut);
Assert.AreEqual(ConcreteSlotValueType.Vector2, dynOut1.concreteValueType);
}
[Test]
public void DynamicInputsV3NoneWorks()
{
m_Graph.Connect(m_StaticNode.GetSlotReference(TestNode.V3Out), m_DynamicNode.GetSlotReference(DynamicNode.DynIn1));
var dynOut1 = m_DynamicNode.FindOutputSlot<MaterialSlot>(DynamicNode.DynOut);
Assert.AreEqual(ConcreteSlotValueType.Vector3, dynOut1.concreteValueType);
}
[Test]
public void DynamicInputsV3V1Works()
{
m_Graph.Connect(m_StaticNode.GetSlotReference(TestNode.V3Out), m_DynamicNode.GetSlotReference(DynamicNode.DynIn1));
m_Graph.Connect(m_StaticNode.GetSlotReference(TestNode.V1Out), m_DynamicNode.GetSlotReference(DynamicNode.DynIn2));
var dynOut1 = m_DynamicNode.FindOutputSlot<MaterialSlot>(DynamicNode.DynOut);
Assert.AreEqual(ConcreteSlotValueType.Vector3, dynOut1.concreteValueType);
}
[Test]
public void DynamicInputsV3V2Works()
{
m_Graph.Connect(m_StaticNode.GetSlotReference(TestNode.V3Out), m_DynamicNode.GetSlotReference(DynamicNode.DynIn1));
m_Graph.Connect(m_StaticNode.GetSlotReference(TestNode.V2Out), m_DynamicNode.GetSlotReference(DynamicNode.DynIn2));
var dynOut1 = m_DynamicNode.FindOutputSlot<MaterialSlot>(DynamicNode.DynOut);
Assert.AreEqual(ConcreteSlotValueType.Vector2, dynOut1.concreteValueType);
}
[Test]
public void DynamicInputsV3V3Works()
{
m_Graph.Connect(m_StaticNode.GetSlotReference(TestNode.V3Out), m_DynamicNode.GetSlotReference(DynamicNode.DynIn1));
m_Graph.Connect(m_StaticNode.GetSlotReference(TestNode.V3Out), m_DynamicNode.GetSlotReference(DynamicNode.DynIn2));
var dynOut1 = m_DynamicNode.FindOutputSlot<MaterialSlot>(DynamicNode.DynOut);
Assert.AreEqual(ConcreteSlotValueType.Vector3, dynOut1.concreteValueType);
}
[Test]
public void DynamicInputsV3V4Works()
{
m_Graph.Connect(m_StaticNode.GetSlotReference(TestNode.V3Out), m_DynamicNode.GetSlotReference(DynamicNode.DynIn1));
m_Graph.Connect(m_StaticNode.GetSlotReference(TestNode.V4Out), m_DynamicNode.GetSlotReference(DynamicNode.DynIn2));
var dynOut1 = m_DynamicNode.FindOutputSlot<MaterialSlot>(DynamicNode.DynOut);
Assert.AreEqual(ConcreteSlotValueType.Vector3, dynOut1.concreteValueType);
}
[Test]
public void DynamicInputsV4NoneWorks()
{
m_Graph.Connect(m_StaticNode.GetSlotReference(TestNode.V4Out), m_DynamicNode.GetSlotReference(DynamicNode.DynIn1));
var dynOut1 = m_DynamicNode.FindOutputSlot<MaterialSlot>(DynamicNode.DynOut);
Assert.AreEqual(ConcreteSlotValueType.Vector4, dynOut1.concreteValueType);
}
[Test]
public void DynamicInputsV4V1Works()
{
m_Graph.Connect(m_StaticNode.GetSlotReference(TestNode.V4Out), m_DynamicNode.GetSlotReference(DynamicNode.DynIn1));
m_Graph.Connect(m_StaticNode.GetSlotReference(TestNode.V1Out), m_DynamicNode.GetSlotReference(DynamicNode.DynIn2));
var dynOut1 = m_DynamicNode.FindOutputSlot<MaterialSlot>(DynamicNode.DynOut);
Assert.AreEqual(ConcreteSlotValueType.Vector4, dynOut1.concreteValueType);
}
[Test]
public void DynamicInputsV4V2Works()
{
m_Graph.Connect(m_StaticNode.GetSlotReference(TestNode.V4Out), m_DynamicNode.GetSlotReference(DynamicNode.DynIn1));
m_Graph.Connect(m_StaticNode.GetSlotReference(TestNode.V2Out), m_DynamicNode.GetSlotReference(DynamicNode.DynIn2));
var dynOut1 = m_DynamicNode.FindOutputSlot<MaterialSlot>(DynamicNode.DynOut);
Assert.AreEqual(ConcreteSlotValueType.Vector2, dynOut1.concreteValueType);
}
[Test]
public void DynamicInputsV4V3Works()
{
m_Graph.Connect(m_StaticNode.GetSlotReference(TestNode.V4Out), m_DynamicNode.GetSlotReference(DynamicNode.DynIn1));
m_Graph.Connect(m_StaticNode.GetSlotReference(TestNode.V3Out), m_DynamicNode.GetSlotReference(DynamicNode.DynIn2));
var dynOut1 = m_DynamicNode.FindOutputSlot<MaterialSlot>(DynamicNode.DynOut);
Assert.AreEqual(ConcreteSlotValueType.Vector3, dynOut1.concreteValueType);
}
[Test]
public void DynamicInputsV4V4Works()
{
m_Graph.Connect(m_StaticNode.GetSlotReference(TestNode.V4Out), m_DynamicNode.GetSlotReference(DynamicNode.DynIn1));
m_Graph.Connect(m_StaticNode.GetSlotReference(TestNode.V4Out), m_DynamicNode.GetSlotReference(DynamicNode.DynIn2));
var dynOut1 = m_DynamicNode.FindOutputSlot<MaterialSlot>(DynamicNode.DynOut);
Assert.AreEqual(ConcreteSlotValueType.Vector4, dynOut1.concreteValueType);
}
}
}