您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 
Tim Cooper 52f295af Properly restore the 'current' render pipe when tests end. 7 年前
..
BasicRenderPipelineTutorial Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 7 年前
Editor Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 7 年前
HDRenderPipeline Properly restore the 'current' render pipe when tests end. 7 年前
LowEndMobilePipeline Fixed compiler errors due to last commit and shader variants not being tested. 7 年前
RenderPasses Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 7 年前
ShaderGenerator Merge remote-tracking branch 'origin/master' into test-framework 7 年前
ShaderLibrary Merge remote-tracking branch 'origin/master' into test-framework 7 年前
common Merge remote-tracking branch 'origin/master' into test-framework 7 年前
core Merge pull request #122 from Unity-Technologies/refactor-hdloop 8 年前
fptl Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 7 年前
AdditionalLightData.cs Remove the double sided option for area lights 7 年前
AdditionalLightData.cs.meta Initial ScriptableRenderLoop 8 年前
BasicRenderPipelineTutorial.meta Add BasicRenderLoopTutorial 8 年前
Editor.meta Material Upgrader support first pass 8 年前
HDRenderPipeline.meta New SceneSettingsManager based on a stack. Also commited updated .meta since last folder rename. 7 年前
LowEndMobilePipeline.meta LowEndMobile Pipeline - Added Shadows. 8 年前
PostProcessing.meta PostProcessing integration 7 年前
RenderPasses.meta Initial ScriptableRenderLoop 8 年前
ShaderGenerator.meta Shader generator 8 年前
ShaderLibrary.meta First set of files 8 年前
common.meta throwing in fptl project 8 年前
core.meta Refactorentrypoint (#68) 8 年前
fptl.meta throwing in fptl project 8 年前