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Thomas 076b0d65 Cleaned up unused usings 7 年前
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Editor Cleaned up unused usings 7 年前
Resources Add ShaderVariables.hlsl to the procedural sky shader 7 年前
Editor.meta Procedural sky now uses the Sky Framework (V1 functionality not tested) 8 年前
ProceduralSkyRenderer.cs Cleaned up unused usings 7 年前
ProceduralSkyRenderer.cs.meta Procedural sky now uses the Sky Framework (V1 functionality not tested) 8 年前
ProceduralSkySettings.cs Add a "Max Sky Distance" parameter to the procedural sky 8 年前
ProceduralSkySettings.cs.meta Procedural sky now uses the Sky Framework (V1 functionality not tested) 8 年前
Resources.meta Procedural sky now uses the Sky Framework (V1 functionality not tested) 8 年前