您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 
GitHub 71a0b586 Merge pull request #707 from Unity-Technologies/LW_UI_Improvements 7 年前
..
Data Merge pull request #707 from Unity-Technologies/LW_UI_Improvements 7 年前
Editor Merge pull request #707 from Unity-Technologies/LW_UI_Improvements 7 年前
Materials Merge pull request #585 from Unity-Technologies/Unity-2017.3 7 年前
Shaders Merge pull request #707 from Unity-Technologies/LW_UI_Improvements 7 年前
Data.meta LightweightPipeline asset is initialized from resource file. Moved pipeline asset to outside lightweight package. 7 年前
Editor.meta Add LW SRP into material graph 7 年前
LICENSE Update license 7 年前
LICENSE.meta Meta files for new LICENSE files 7 年前
LightweightConstantBuffer.cs Runned auto format tool. 7 年前
LightweightConstantBuffer.cs.meta Update lightweight pipeline / SRP version 7 年前
LightweightPipeline.cs Fixed spot light angle attenuation. Now it matches legacy Unity. Not exposing now innerCone angle due to LW not supporting additional light component. 7 年前
LightweightPipeline.cs.meta LowEndMobile Pipeline - Added Shadows. 8 年前
LightweightPipelineUtils.cs Runned auto format tool. 7 年前
LightweightPipelineUtils.cs.meta Add LW SRP into material graph 7 年前
LightweightShaderUtils.cs Runned auto format tool. 7 年前
LightweightShaderUtils.cs.meta Refactored upgraders. Added Terrain and Particles upgraders. 7 年前
Materials.meta Add LW SRP into material graph 7 年前
Shaders.meta Add LW SRP into material graph 7 年前
com.unity.render-pipelines.lightweight.Runtime.asmdef Add missing references 7 年前
com.unity.render-pipelines.lightweight.Runtime.asmdef.meta Bump version + Various fixes for assembly definition files: 7 年前
package.json Fix for lightweight pipeline asset creation and bump package version 7 年前
package.json.meta Update to latest post processing, bump package version and include some package files in the repo 7 年前
sub-package.json Python script to manage sub-packages 7 年前
sub-package.json.meta Python script to manage sub-packages 7 年前