您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 
Julien Ignace d4548639 Added #pragma_only_renderers to compute shaders. 6 年前
..
BlitCubeTextureFace.shader Added VERTEXID_SEMANTIC to api files. Fixed BlitCubeTextureFace shader on gles 2.0. 7 年前
BlitCubeTextureFace.shader.meta Reflection Probe Cache: Handled input of the wrong size/format with an additional conversion step. 7 年前
CubeToPano.shader must return all 4 components for RGBm 7 年前
CubeToPano.shader.meta Make changes based on joachims feedback. 8 年前
EncodeBC6H.compute Added #pragma_only_renderers to compute shaders. 6 年前
EncodeBC6H.compute.meta Merge pull request #612 from Unity-Technologies/feature/realtimeCubemap 7 年前
GPUCopy.compute Added #pragma_only_renderers to compute shaders. 6 年前
GPUCopy.compute.meta Fixed few .SampleLevel call not using the abstractoin API 7 年前
GPUCopy.cs Remove unused bits in GPUCopyAsset 6 年前
GPUCopy.cs.meta Update lightweight pipeline / SRP version 7 年前
GPUCopyAsset.cs Remove unused bits in GPUCopyAsset 6 年前
GPUCopyAsset.cs.meta Update lightweight pipeline / SRP version 7 年前
GPUCopyDefinition.asset Update lightweight pipeline / SRP version 7 年前
GPUCopyDefinition.asset.meta Update lightweight pipeline / SRP version 7 年前