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Felipe Lira 7fd656f4 Split LWRP shader library includes (InputSurface, LightweightPassLit and Particles) into several smaller files to have only the required things included. 7 年前
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LightWeightPBRSubShader.cs Fix calls to `Path.Combine` that didn't work on Legacy scripting backend 7 年前
LightWeightPBRSubShader.cs.meta hack and slash. 7 年前
LightWeightUnlitSubShader.cs Fix calls to `Path.Combine` that didn't work on Legacy scripting backend 7 年前
LightWeightUnlitSubShader.cs.meta Generalised PBR / Unlit master 7 年前
lightweightPBRExtraPasses.template Initial push 7 年前
lightweightPBRExtraPasses.template.meta hack and slash. 7 年前
lightweightPBRForwardPass.template Initial push 7 年前
lightweightPBRForwardPass.template.meta Initial attempt 7 年前
lightweightSubshaderFastBlinn.template Add FastBlinn master 7 年前
lightweightSubshaderFastBlinn.template.meta Initial attempt 7 年前
lightweightUnlitExtraPasses.template Split LWRP shader library includes (InputSurface, LightweightPassLit and Particles) into several smaller files to have only the required things included. 7 年前
lightweightUnlitExtraPasses.template.meta Add Shadow / depth passes to lightweight unlit master node. 7 年前
lightweightUnlitPass.template Initial push 7 年前
lightweightUnlitPass.template.meta Initial attempt 7 年前