您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 
sebastienlagarde 0feb39a6 HDRenderPipeline: Add xboxone support 7 年前
..
BuildProbabilityTables.compute Optimize anisotropic GGX 7 年前
BuildProbabilityTables.compute.meta Initial implementation of BuildProabilityTables() 8 年前
ComputeGgxIblSampleData.compute Change shader include paths to take advantage of Core being an include path now 7 年前
ComputeGgxIblSampleData.compute.meta Factor out the GGX filtering code 8 年前
GGXConvolution.cs Update GGXConvolution.cs 7 年前
GGXConvolution.cs.hlsl - Moved GGX Convolution related files to Material/GGXConvolution 7 年前
GGXConvolution.cs.hlsl.meta - Moved GGX Convolution related files to Material/GGXConvolution 7 年前
GGXConvolution.cs.meta - Moved GGX Convolution related files to Material/GGXConvolution 7 年前
GGXConvolve.shader HDRenderPipeline: Add xboxone support 7 年前
GGXConvolve.shader.meta Missing files. 8 年前
RuntimeFilterIBL.cs Small cleanup and fixes 7 年前
RuntimeFilterIBL.cs.meta Factor out the GGX filtering code 8 年前