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Update GGXConvolution.cs

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GitHub 7 年前
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05233494
共有 1 个文件被更改,包括 2 次插入0 次删除
  1. 2
      ScriptableRenderPipeline/HDRenderPipeline/Material/GGXConvolution/GGXConvolution.cs

2
ScriptableRenderPipeline/HDRenderPipeline/Material/GGXConvolution/GGXConvolution.cs


namespace UnityEngine.Experimental.Rendering.HDPipeline
{
// For multiple importance sampling
// TODO: not working currently, will be updated later
[GenerateHLSL(PackingRules.Exact)]
public enum LightSamplingParameters
{

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