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Frédéric Vauchelles 315455b3 (wip) distortion rejection with stencil buffer 7 年前
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CustomTexture (wip) distortion 7 年前
Dragon Merge pull request #403 from Unity-Technologies/Aniso-as-true-materialId 7 年前
Material (wip) distortion rejection with stencil buffer 7 年前
Prefabs Merge branch 'Unity-2017.3' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Unity-2017.3 7 年前
Textures Merge branch 'Unity-2017.3' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Unity-2017.3 7 年前
CustomTexture.meta Prototype for distorstion 7 年前
Dragon.meta HDRenderPipeline: Add Dragon mesh for more complex test scene 8 年前
Material.meta HDRenderPipeline: Add two sided test scene + clean a bit test directory 8 年前
Prefabs.meta HDRenderLoop: Make cubemap code compile 8 年前
Textures.meta HDRenderPipeline: Add two sided test scene + clean a bit test directory 8 年前