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Felipe Lira 78a2ad28 Renamed LW shaders and changed the default to be the Physically Based one. 7 年前
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Lightweight-DefaultETC1.mat Add LW SRP into material graph 7 年前
Lightweight-DefaultETC1.mat.meta Add LW SRP into material graph 7 年前
Lightweight-DefaultLine.mat Add LW SRP into material graph 7 年前
Lightweight-DefaultLine.mat.meta Add LW SRP into material graph 7 年前
Lightweight-DefaultParticle.mat Update lightweight pipeline / SRP version 7 年前
Lightweight-DefaultParticle.mat.meta Add LW SRP into material graph 7 年前
Lightweight-DefaultSprite.mat Added particles and line renderer materials 7 年前
Lightweight-DefaultSprite.mat.meta Add LW SRP into material graph 7 年前
Lightweight-DefaultUI.mat Added particles and line renderer materials 7 年前
Lightweight-DefaultUI.mat.meta Add LW SRP into material graph 7 年前
Lightweight-StandardShader.mat Updated LightweightDefaultMaterial with proper keywords. Lightweight sprites legacy material. 7 年前
Lightweight-StandardShader.mat.meta Add LW SRP into material graph 7 年前
Lightweight-StandardSimpleLighting.mat Renamed LW shaders and changed the default to be the Physically Based one. 7 年前
Lightweight-StandardSimpleLighting.mat.meta Add LW SRP into material graph 7 年前