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Felipe Lira 18e0d6e8 Merge branch 'Unity-2017.3' 7 年前
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Editor Merge branch 'Unity-2017.3' 7 年前
Materials Merge pull request #585 from Unity-Technologies/Unity-2017.3 7 年前
Shaders Merge branch 'Unity-2017.3' 7 年前
Editor.meta Add LW SRP into material graph 7 年前
LightweightConstantBuffer.cs Added support to subtractive mixed light mode. 7 年前
LightweightConstantBuffer.cs.meta Update lightweight pipeline / SRP version 7 年前
LightweightPipeline.cs Removed obsolete comment 7 年前
LightweightPipeline.cs.meta LowEndMobile Pipeline - Added Shadows. 8 年前
LightweightPipelineAsset.asset Small change to serialized property in lightweight asset. 7 年前
LightweightPipelineAsset.asset.meta Add LW SRP into material graph 7 年前
LightweightPipelineAsset.cs Merge branch 'Unity-2017.3' 7 年前
LightweightPipelineAsset.cs.meta Add LW SRP into material graph 7 年前
LightweightPipelineUtils.cs Fixed some issues on OpenGL and fixed test scene 007 material keywords. 7 年前
LightweightPipelineUtils.cs.meta Add LW SRP into material graph 7 年前
Materials.meta Add LW SRP into material graph 7 年前
Shaders.meta Add LW SRP into material graph 7 年前
sub-package.json Python script to manage sub-packages 7 年前
sub-package.json.meta Python script to manage sub-packages 7 年前