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Felipe Lira 2afc78cf Changed lightweight asset to define total amount of pixel lights instead of additional pixel lights. That was confusing for most people. Also limited vertex light to 4. 7 年前
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Core Minor fix to the CoreUtils depth slice change. 7 年前
HDRenderPipeline Merge branch 'Unity-2017.3' into LightweightPipeline 7 年前
LightweightPipeline Changed lightweight asset to define total amount of pixel lights instead of additional pixel lights. That was confusing for most people. Also limited vertex light to 4. 7 年前
Core.meta Refactorentrypoint (#68) 8 年前
HDRenderPipeline.meta New SceneSettingsManager based on a stack. Also commited updated .meta since last folder rename. 7 年前
LightweightPipeline.meta Fixed rendering when no lights we present in the scene. Updated test scenes and images. 7 年前