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Tim Cooper 287456d2 fix final issues (possible null ref + calling wrong function on cleanup) 8 年前
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Editor more property conversions, light intensity conversion, shader LOD toggle, sample shader (WIP), standard specular conversion (WIP) 8 年前
HDRenderLoop fix final issues (possible null ref + calling wrong function on cleanup) 8 年前
RenderPasses [srl]Implement c# changes to match the c++ code changes. 8 年前
ShaderLibrary Merge remote-tracking branch 'origin/master' into refactorentrypoint 8 年前
common Merge remote-tracking branch 'origin/master' into refactorentrypoint 8 年前
core Fix feedback from PR 8 年前
fptl fix final issues (possible null ref + calling wrong function on cleanup) 8 年前
AdditionalLightData.cs Add the 'Line' light archetype and fix the scene 8 年前
AdditionalLightData.cs.meta Initial ScriptableRenderLoop 9 年前
Editor.meta Material Upgrader support first pass 8 年前
HDRenderLoop.meta Change UnityStandard to HDRenderLoop 8 年前
RenderPasses.meta Initial ScriptableRenderLoop 9 年前
ShaderLibrary.meta First set of files 8 年前
common.meta throwing in fptl project 9 年前
core.meta Refactorentrypoint (#68) 8 年前
fptl.meta throwing in fptl project 9 年前