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Julien Ignace 11c1d9a8 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into feature/realtimeCubemap 7 年前
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AnimationController Test scene for realtime cubemaps 7 年前
CustomTexture Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into feature/realtimeCubemap 7 年前
Dragon Merge branch 'Unity-2017.3' into LightweightPipeline 7 年前
Material Test scene for realtime cubemaps 7 年前
Prefabs Merge pull request #516 from Unity-Technologies/fix/distortionTestScene 7 年前
Textures Merge pull request #518 from Unity-Technologies/feature/refractionMask 7 年前
AnimationController.meta Updated test scene for distortion 7 年前
CustomTexture.meta Prototype for distorstion 7 年前
Dragon.meta HDRenderPipeline: Add Dragon mesh for more complex test scene 8 年前
Material.meta HDRenderPipeline: Add two sided test scene + clean a bit test directory 8 年前
Prefabs.meta HDRenderLoop: Make cubemap code compile 8 年前
Textures.meta HDRenderPipeline: Add two sided test scene + clean a bit test directory 8 年前