您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 

807 行
14 KiB

GraphEditorView {
flex-direction: column;
background: #f00;
flex: 1;
}
GraphEditorView #TitleBar {
}
GraphEditorView > #content {
flex: 1;
flex-direction: row;
}
GraphEditorView > #content > #GraphView {
flex: 1;
}
GraphEditorView > #content > #inspector {
width: 400;
}
MaterialGraphView {
background-color: rgb(20, 21, 21);
}
MaterialNodeView.graphElement.node.MaterialNode {
margin-top: 0;
margin-bottom: 0;
margin-left: 0;
margin-right: 0;
}
MaterialNodeView #previewContainer,
MaterialNodeView #controls {
background-color: rgba(63, 63, 63, 0.8);
}
MaterialNodeView #controls.notEmpty {
padding-top: 4;
padding-bottom: 4;
}
MaterialNodeView #previewContainer > #preview {
width: 200;
height: 200;
align-items:center;
}
MaterialNodeView #previewContainer > #preview > #collapse {
background-color: #000;
border-color: #F0F0F0;
width: 0;
height: 0;
opacity: 0;
border-radius: 1;
border-top-width: 1;
border-bottom-width: 1;
border-left-width: 1;
border-right-width: 1;
margin-top: 4;
align-items:center;
justify-content:center;
}
MaterialNodeView #previewContainer:hover > #preview > #collapse {
width: 20;
height: 20;
opacity: 0.6;
}
MaterialNodeView #previewContainer > #preview > #collapse > #icon
{
background-image : resource("GraphView/Nodes/PreviewCollapse.png");
width: 16;
height: 16;
}
MaterialNodeView #previewContainer > #preview > #collapse:hover {
opacity: 1.0;
}
MaterialNodeView #previewContainer.collapsed > #preview > #collapse {
height: 0;
}
MaterialNodeView #previewContainer > #expand {
align-self: center;
width: 56;
height: 16;
flex-direction: row;
justify-content:center;
}
MaterialNodeView #previewContainer > #expand > #icon {
align-self: center;
background-image : resource("GraphView/Nodes/PreviewExpand.png");
width: 16;
height: 16;
}
MaterialNodeView #previewContainer.collapsed > #expand:hover {
background-color: #2B2B2B;
}
MaterialNodeView #previewContainer.expanded > #expand {
height: 0;
}
MaterialNodeView > #resize {
background-color: rgb(0, 0, 255);
position-type: absolute;
position-right: 5;
position-bottom: 5;
width: 10;
height: 10;
}
MaterialNodeView > #resize:hover {
background-color: rgb(0, 127, 127);
}
MaterialNodeView > #resize:active {
background-color: rgb(0, 225, 25);
}
PortInputView {
width: 212;
height: 22;
padding-top: 1;
flex-direction: row;
justify-content: flex-end;
}
PortInputView > #container {
background-color: rgba(63, 63, 63, 0.8);
flex-direction: row;
align-items: center;
padding-left: 8;
margin-right: 12;
border-left-width: 1;
border-top-width: 1;
border-right-width: 1;
border-bottom-width: 1;
border-color: rgba(25, 25, 25, 0.8);
border-radius: 2;
}
PortInputView > #container > #slot {
width: 8;
height: 8;
background-color: #2B2B2B;
border-color: #232323;
border-top-width: 1;
border-bottom-width: 1;
border-left-width: 1;
border-right-width: 1;
border-radius: 4;
margin-left: 6;
margin-right: 6;
align-items: center;
justify-content: center;
}
PortInputView > #edge {
position-type: absolute;
position-right: 0;
position-top: 10.5;
height: 2;
width: 20;
background-color: #ff0000;
}
PortInputView > #container > #slot > #dot {
width: 4;
height: 4;
background-color: #ff0000;
border-radius: 4;
}
PortInputView.typeMatrix4 > #container > #slot > #dot,
PortInputView.typeMatrix3 > #container > #slot > #dot,
PortInputView.typeMatrix2 > #container > #slot > #dot {
background-color: #8FC1DF;
}
PortInputView.typeMatrix4,
PortInputView.typeMatrix3,
PortInputView.typeMatrix2 {
edge-color: #8FC1DF;
}
PortInputView.typeTexture2D > #container > #slot > #dot {
background-color: #FF8B8B;
}
PortInputView.typeTexture2D {
edge-color: #FF8B8B;
}
PortInputView.typeVector4 > #container > #slot > #dot {
background-color: #FBCBF4;
}
PortInputView.typeVector4 {
edge-color: #FBCBF4;
}
PortInputView.typeVector3 > #container > #slot > #dot {
background-color: #F6FF9A;
}
PortInputView.typeVector3 {
edge-color: #F6FF9A;
}
PortInputView.typeVector2 > #container > #slot > #dot {
background-color: #9AEF92;
}
PortInputView.typeVector2 {
edge-color: #9AEF92;
}
PortInputView.typeVector1 > #container > #slot > #dot {
background-color: #84E4E7;
}
PortInputView.typeVector1 {
edge-color: #84E4E7;
}
TextureSlotControlView {
flex-direction: row;
align-items: center;
}
TextureSlotControlView > ObjectField {
margin-top: 0;
margin-bottom: 0;
margin-left: 0;
margin-right: 0;
width: 100;
}
MultiFloatSlotControlView {
flex-direction: row;
align-items: center;
}
MultiFloatSlotControlView > #dummy > Label {
margin-left: 0;
margin-right: 0;
cursor: slide-arrow;
}
MultiFloatSlotControlView > FloatField {
width: 30;
margin-left: 0;
margin-right: 0;
}
UVSlotControlView > EnumField {
margin-top: 0;
margin-bottom: 0;
margin-left: 0;
margin-right: 0;
width: 40;
}
ColorRGBASlotControlView {
flex-direction: row;
align-items: center;
}
ColorRGBASlotControlView > ColorField {
width: 50;
}
ColorRGBSlotControlView {
flex-direction: row;
align-items: center;
}
ColorRGBSlotControlView > ColorField {
width: 50;
}
.edge.fromMatrix4, .edge.fromMatrix3, .edge.fromMatrix2 {
edge-output-color: #8FC1DF;
}
.edge.toMatrix4, .edge.toMatrix3, .edge.toMatrix2 {
edge-input-color: #8FC1DF;
}
.edge.fromTexture2D {
edge-output-color: #FF8B8B;
}
.edge.toTexture2D {
edge-input-color: #FF8B8B;
}
.edge.fromVector4 {
edge-output-color: #FBCBF4;
}
.edge.toVector4 {
edge-input-color: #FBCBF4;
}
.edge.fromVector3 {
edge-output-color: #F6FF9A;
}
.edge.toVector3 {
edge-input-color: #F6FF9A;
}
.edge.fromVector2 {
edge-output-color: #9AEF92;
}
.edge.toVector2 {
edge-input-color: #9AEF92;
}
.edge.fromVector1 {
edge-output-color: #84E4E7;
}
.edge.toVector1 {
edge-input-color: #84E4E7;
}
GraphInspectorView {
background-color: rgb(56, 56, 56);
flex-direction: column;
justify-content: space-between;
}
GraphInspectorView > #top > #header {
background-color: rgb(64, 64, 64);
border-color: rgb(79, 79, 79);
border-bottom-width: 1;
flex-direction: row;
justify-content: space-between;
}
GraphInspectorView > #top > #header > #title {
text-color: rgb(180, 180, 180);
font-style: bold;
padding-left: 16;
padding-right: 16;
padding-top: 10;
padding-bottom: 10;
}
GraphInspectorView > #top > #content > #selectionCount {
text-color: rgb(180, 180, 180);
padding-left: 16;
padding-right: 16;
padding-top: 10;
padding-bottom: 10;
}
GraphInspectorView > #bottom > #preview {
height: 400;
background-color: rgb(79, 79, 79);
}
GraphInspectorView > #bottom > #properties {
border-color: rgb(41, 41, 41);
border-top-width: 1;
border-bottom-width: 1;
border-left-width: 1;
border-right-width: 1;
margin-top: 8;
margin-bottom: 8;
margin-left: 8;
margin-right: 8;
}
GraphInspectorView > #bottom > #properties > #header {
border-color: rgb(41, 41, 41);
border-bottom-width: 1;
flex-direction: row;
justify-content: space-between;
align-items: center;
}
GraphInspectorView > #bottom > #properties > #header > #title {
text-color: rgb(180, 180, 180);
font-style: bold;
padding-top: 8;
padding-bottom: 8;
padding-left: 8;
padding-right: 8;
}
GraphInspectorView > #bottom > #properties > #header > #addButton {
height: 24;
margin-top: 0;
margin-bottom: 0;
margin-left: 0;
margin-right: 8;
}
GraphInspectorView > #bottom > #properties > #items {
padding-bottom: 4;
}
ShaderPropertyView {
flex-direction: row;
justify-content: space-between;
align-items: center;
padding-top: 8;
padding-bottom: 4;
padding-left: 8;
padding-right: 8;
}
ShaderPropertyView > #displayName {
flex: 1;
margin-right: 8;
}
ShaderPropertyView > #value {
flex: 2;
margin-right: 8;
}
ShaderPropertyView > #remove {
font-size: 9;
padding-top: 0;
padding-bottom: 0;
padding-left: 1;
padding-right: 1;
margin-top: 0;
margin-bottom: 0;
margin-left: 0;
margin-right: 0;
}
.nodeEditor {
border-color: rgb(79, 79, 79);
border-bottom-width: 1;
padding-top: 10;
}
NodeEditorHeaderView {
padding-left: 16;
padding-right: 16;
padding-bottom: 10;
flex-direction: row;
}
NodeEditorHeaderView > #preType {
margin-left: 10;
}
NodeEditorHeaderView > #preType,
NodeEditorHeaderView > #postType,
NodeEditorHeaderView > #type {
text-color: rgb(180, 180, 180);
}
NodeEditorHeaderView > #title {
text-color: rgb(180, 180, 180);
font-style: bold;
}
.nodeEditor > .section {
padding-bottom: 10;
}
.nodeEditor > .section.hidden {
height: 0;
padding-bottom: 0;
}
.nodeEditor > .section > .title {
text-color: rgb(180, 180, 180);
font-style: bold;
padding-left: 16;
padding-right: 16;
padding-bottom: 2;
}
.nodeEditor > .section > #slots {
flex-direction: column;
padding-left: 15;
padding-right: 15;
}
.nodeEditor > .section#surfaceOptions {
padding-left: 15;
padding-right: 15;
}
IMGUISlotEditorView {
flex-direction: column;
padding-bottom: 2;
}
ColorControlView {
flex-direction: row;
}
MultiFloatControlView {
flex-direction: row;
padding-left: 8;
padding-right: 8;
padding-top: 4;
padding-bottom: 4;
}
MultiFloatControlView > #dummy > Label {
margin-left: 0;
margin-right: 0;
cursor: slide-arrow;
}
MultiFloatControlView > FloatField {
margin-left: 0;
margin-right: 0;
min-width: 30;
flex-grow: 1;
}
ObjectControlView {
flex-direction: row;
}
ObjectControlView > ObjectField {
flex: 1;
}
EnumControlView {
flex-direction: row;
}
EnumControlView > EnumField {
flex: 1;
margin-left: 0;
margin-right: 8;
margin-top: 4;
margin-bottom: 4;
}
EnumControlView > Label {
padding-left: 0;
padding-right: 0;
padding-top: 0;
padding-bottom: 0;
margin-left: 8;
margin-right: 8;
margin-top: 4;
margin-bottom: 4;
}
PropertyControlView {
padding-left: 8;
padding-right: 8;
padding-top: 4;
padding-bottom: 4;
}
EnumConversionControlView {
flex-direction: row;
padding-left: 8;
padding-right: 8;
padding-top: 4;
padding-bottom: 4;
}
EnumConversionControlView > EnumField {
flex: 1;
margin-left: 0;
margin-right: 0;
margin-top: 0;
margin-bottom: 0;
}
EnumConversionControlView > Label {
margin-left: 4;
margin-right: 4;
margin-top: 0;
margin-bottom: 0;
padding-left: 0;
padding-right: 0;
padding-top: 0;
padding-bottom: 0;
}
/* TEMP STUFF THAT SHOULD ACTUALLY STAY IN GRAPHVIEW */
FloatField {
min-height: 15;
margin-left: 4;
margin-top: 2;
margin-right: 4;
margin-bottom: 2;
padding-left: 3;
padding-top: 1;
padding-right: 3;
padding-bottom: 2;
slice-left: 3;
slice-top: 3;
slice-right: 3;
slice-bottom: 3;
selection-color: rgba(61,128,223,166);
cursor: text;
text-color: #B4B4B4;
background-image: resource("Builtin Skins/DarkSkin/Images/TextField.png");
cursor-color:#B4B4B4;
}
FloatField:focus {
background-image: resource("Builtin Skins/DarkSkin/Images/TextField focused.png");
}
ShaderPort {
height: 24;
align-items: center;
padding-left: 4;
padding-right: 4;
port-color: rgb(200, 200, 200);
disabled-port-color: rgb(70, 70, 70);
}
ShaderPort.input {
flex-direction: row;
}
ShaderPort.output {
flex-direction: row-reverse;
}
ShaderPort > #connector {
border-color: rgb(70, 70, 70);
background-color: #212121;
width: 8;
height: 8;
border-radius: 8;
align-items: center;
justify-content: center;
margin-left: 4;
margin-right: 4;
border-left-width:1;
border-top-width:1;
border-right-width:1;
border-bottom-width:1;
}
ShaderPort > #connector:hover {
border-color: #f0f0f0
}
ShaderPort > #connector > #cap
{
background-color: #212121;
width: 4;
height: 4;
border-radius: 4;
}
ShaderPort > #connector > #cap:hover
{
background-color: #f0f0f0;
}
ShaderPort > #connector.portHighlight {
border-color: #f0f0f0;
}
ShaderPort > #type {
text-color: #c1c1c1;
font-size:11;
height:16;
padding-left: 0;
padding-right: 0;
margin-left: 4;
margin-right: 4;
}
ShaderPort.input > #type {
text-alignment: middle-left;
}
ShaderPort.output > #type {
text-alignment:middle-right;
}
/*******************************/
/* ShaderPorts colors by types */
/*******************************/
ShaderPort.typeTexture {
port-color:#FF8B8B;
}
ShaderPort.typeTexture2D {
/* Same as typeTexture */
port-color:#FF8B8B;
}
ShaderPort.typeGraphScript {
/* Todo: there is no such type in Unity atm */
port-color:#E681BA;
}
ShaderPort.typeFloat4 {
port-color:#FBCBF4;
}
ShaderPort.typeVector4 {
/* Same as typeFloat4 */
port-color:#FBCBF4;
}
ShaderPort.typeQuaternion {
/* Same as typeFloat4 */
port-color:#FBCBF4;
}
ShaderPort.typeColor {
/* Same as typeFloat4 */
port-color:#FBCBF4;
}
ShaderPort.typeInt {
port-color:#9481E6;
}
ShaderPort.typeInt32 {
/* Same as typeInt */
port-color:#9481E6;
}
ShaderPort.typeInt64 {
/* Same as typeInt */
/* todo we might want to differentiate that from int32 */
port-color:#9481E6;
}
ShaderPort.typeBool {
port-color:#9481E6;
}
ShaderPort.typeMatrix {
port-color:#8FC1DF;
}
ShaderPort.typeMatrix4x4 {
/* Same as typeMatrix */
port-color:#8FC1DF;
}
ShaderPort.typeGameObject {
port-color:#8FC1DF;
}
ShaderPort.typeFloat {
port-color:#84E4E7;
}
ShaderPort.typeFloat1 {
/* Same as typeFloat */
port-color:#84E4E7;
}
ShaderPort.typeSingle {
/* Same as typeFloat */
port-color:#84E4E7;
}
ShaderPort.typeDouble {
/* Same as typeFloat */
/* todo we might want to differentiate that from float */
port-color:#84E4E7;
}
ShaderPort.typeFloat2 {
port-color:#9AEF92;
}
ShaderPort.typeVector2 {
/* Same as typeFloat2 */
port-color:#9AEF92;
}
ShaderPort.typeComponent {
port-color:#C9F774;
}
ShaderPort.typeFloat3 {
port-color:#F6FF9A;
}
ShaderPort.typeVector3 {
/* Same as typeFloat3 */
port-color:#F6FF9A;
}
ShaderPort.typeString {
port-color:#FCD76E;
}